Only a couple more days until the official release of Grand Theft Auto V and Rockstar has seen fit to give us several new screenshots and a piece of new artwork. Take a look and then go outside – we know the wait over the next few days isn’t going to be easy!
PS: We know you want the cheat codes for GTA 5 and we are working on getting them to you ASAP. At the moment they are expected to become available between the official release date (September 17 of course) and up to one week after that. So sit tight, we will have them to you soon!
Another day and we’re one step closer to actually playing Grand Theft Auto 5 (and getting our hands on all those juicy cheats too, of course). Here’s some brand new screenshots to keep you occupied in the meantime. We’re loving the 18 wheeler!
We hope you’re making the most of this weekend, it will be one of your last before Grand Theft Auto V arrives on September 17 and potentially ruins your social life for the next few weeks/months/years. That said check out these brand new GTA 5 screenshots so you have a better idea of what to look forward to!
With less than two weeks time until GTA 5 hits store shelves, official previews of the game are starting to ramp up. Yesterday we posted for you a whole bunch of interesting new information along with some screenshots from the single player game. Today we have some new screenshots taken from GTA Online, courtesy of IGN.
Several new hands-on GTA 5 previews have hit the net today and right now we’re going through them all extracting the best tidbits of information for you. Update: click here to read the information summary.
In the meantime though, check out these ten brand new Grand Theft Auto V screenshots!
Rockstar unveiled the “official trailer” for GTA V just a few hours ago (there is, in fact, other official trailers too). Anyway, with all the action going on it can sometimes be all too easy to miss the little details, which is why we’ve taken the liberty of generating all these screencaps for you.
The images detail every single scene shown in the video so you can be sure you won’t have missed a thing. Enjoy!
Earlier today we said we had just eight new screenshots for you. We lied! Rockstar also updated the official GTA V website today and with it has come a whole bunch of hilarious new screenshots and other images.
The yoga positions look particularly interesting… and who’s up for a round of golf (ahem)? Anyway, enjoy!
Happy Friday everyone! Rockstar Games has just revealed a batch of new screenshots for Grand Theft Auto V.
Check them out below – I think it’s safe to say that drive-bys are going to be a BIG feature in GTA 5!
The official GTA V website over at Rockstar was recently updated to include a heap more images for Grand Theft Auto V (both properly visible and buried within the code). What we’ve done is extracted them all for you to see in one nice easy-to-read post. Check them out below.
PS: We even managed to grab proper color versions of the images that are stilled greyed out/not clickable (see “Hidden” below).
BuzzFeed managed to score themselves an interview with Aaron Garbut, art director at Rockstar North. In it, Garbut primarily discusses the gaming world in Grand Theft Auto 5 and the pains Rockstar has gone through to make it look and feel as realistic as possible (in a GTA sort of way). They also scored some new screenshots (even newer than the ones released earlier today!).
You can read the whole thing here, but here’s couple of the more interesting pieces…
The entire world was handcrafted and unique:
It’s all handcrafted, all unique, and we’ve gone over it all again and again and again to make sure there’s enough layering of detail that I don’t think many people will ever see everything we’ve put into the world. That in itself, though, means that most people will have different experiences. We used to call Liberty City a living, breathing world, but this is way beyond anything we’ve done before.
The draw distance is “unlimited”:
The main thing we wanted to achieve was to pull off this sense of scale. The way we don’t limit the draw distance and draw the lights so far back really emphasizes this. Every single light we place in the world is stored, streamed, and laid into the map, even into the distance. The entire world draws all the time: You can fly high in the air at one corner of the map, look over the miles of city and skyscrapers, over the hills and desert to the furthest ridges of the most distant mountains. It’s all there and visible.