Tag Archives: release

Here’s Why GTA Isn’t An Annual Franchise

Recently, Take-Two’s CEO Strauss Zelnick appeared at the MKM Partners Investor Day Conference, where he was extensively interviewed by Gamespot. Then a week ago, Zelnick spoke about how the massive success of GTA Online will not be changing the business strategy of Take-Two or Rockstar, and once again he revealed some of the tactical considerations of the company. Rockstar, and therefore Take-Two, have a lot riding on the GTA franchise. Being one of the most recognizable, and not to mention most lucrative name in the video game industry, Zelnick needs to make sure that the reputation of GTA is upheld.


Thing is, quality sells. Luckily for the brand name, Rockstar knows this, and didn’t run their franchise into the ground like Activision did. Sure, Call of Duty was the big dog on the block a few years back, but the past four-ish games failed to make any sort of impression on the industry, nor did they sell particularly well. Rockstar, however, is playing the long-game. They know that no amount of marketing can beat word-of-mouth in the social media age, and no amount of publicity will trump the basic phenomenon of people simply liking the game.


We think with the non-sports titles, we are better served to create anticipation and demand. On the one hand to rest the title, and on the other hand to have the highest quality in the market, which takes time. You can’t do that annually.

For a non-gamer, Zelnick really knows what goes into making a good game. Instead of pumping out a half-assed attempt every year, he has Rockstar sit on their games for a long, long time in order to release the most polished, content rich and professional product they can.

Are you guys satisfied with they way Take-Two Interactive is handling the GTA franchise?

GTA Online’s Success Won’t Change Take-Two’s Strategy

We recently reported on Take-Two Interactive releasing their financial reports for the past quarter. While the size of their revenue and profits was surprising, so much so that it surpassed Wall Street expectations, the reason of their financial success was expectable.

The vast majority of their revenue came from microtransactions being made by the weekly 8 million players of GTA Online. The company’s revenue increased by a massive 169%, with Take-Two closing a profitable quarter. This was opposed to the previous one which ended with losses.


In the case of some AAA companies, those numbers would prompt a shift in strategy, putting a lot more weight behind the digital business of the publisher. However Take-Two’s CEO Strauss Zelnick has reassured players that his company isn’t changing course. Take-Two will continue to publish several full-fledged AAA games with physical releases for years to come.

We need to be there for the consumer, we need to meet the consumer’s interest

Zelnick goes on to liken the situation of GTA Online to that of other financially successful MMOs like World of Warcraft, however stating some fundamental differences in their approach.



We aren’t blessed by having that IP here, and we are still operating based on building very significant, exciting high-quality releases and then continuing to engage with titles after release

Zelnick went on, taking GTA V as a primary example, to state how Take-Two’s strategy does not involve pumping out mediocre games, so by the time the players powered through one, the next is already waiting. Rather, they make few releases, however they make sure these are of the highest quality, and don’t shy away from delaying the title if they think it needs a few more passes before it is released to the fans.

Everytime we do that, we’re gratified by the results.

Are you guys satisfied with the effects this business strategy had on GTA V?

Fallout 4 Dethrones GTA V As Most Played AAA Steam Game

Well, that didn’t take long. Mere hours after launch, Fallout 4, which has had quite an extensive relationship with GTA V, both official and unofficial, has gained more concurrent users than Rockstar’s blockbuster.

While most Steam player leaderboards have the omnipresent, typical trio of Dota, Counter Strike and Team Fortress, these games “don’t count” in the eyes of the wider gaming community. Instead in the case of AAA games released on Steam, for the longest time GTA V has dominated with the most in-game players at any given moment. Since its release on Steam, GTA V has seen through many high profile releases, and none have ever surpassed it. Even on launch day which obviously sees the largest amount of concurrent traffic.


Fallout 4 launched today worldwide and steadily had well over 200,000 players venturing into the wasteland at the same time, with it almost hitting 300,000 at its peak. In contrast, the number of concurrent GTA V players on Steam sat around the 20,000 mark on average, with the peak still being below 50,000.

Granted, these are just the Steam numbers (and GTA V has a massive console player base), but Fallout 4 is a multiplatform release, and possibly the biggest game to be launched this half of 2015. So chances are that the numbers are similar on Xbox One and Playstation 4.


Fallout 4 is the seventh installment in the legendary Fallout franchise, and the third game developed by Bethesda Softworks, also famous for the Elder Scrolls series. In the hype-filled months leading up to the release of Fallout 4, it became apparent multiple times that the fanbase of the post-apocalyptic RPG and that of GTA V greatly overlap, with several fans of the former expressing their anticipation by making mods for the latter.

In fact, GTA V and Fallout 4 have more in common than most people would think. Open world? Check. Option to switch between first and third person perspectives? Check. A shit-ton of random stuff to do all across the game world? Massive check.

Any of you guys taking a break from GTA V to explore the world of Fallout 4?

Yet Another LSPDFR 0.3 Feature Previewed

The previews for the next major build of GTA V’s premiere total conversion mod, LSPDFR, are getting expanded with new info showing eager fans what the team has planned for the changes to the pursuit system in the upcoming release.

Los Santos Police Department First Response is a massive gameplay total conversion modification for GTA V which flips the tables, turning the open world criminal mayhem into a solid police simulator. Considering you’re on the side of the coppers here, and that chasing down criminals will be what you spend most of your time doing, the pursuit mechanic of the mod is sort of a big thing.


Work on 0.3 has been going ahead steadily, with the LSPDFR team putting in some serious man hours to get the update out to fans. Development has picked up pace once more after a rather long period of delays and issues posed by Rockstar’s various (and rather aggressive) methods of stifling GTA Online mods and hacks, which initially disabled mods all together, and later broke the game entirely.


While 0.3 will feature a whole boatload of new and exciting features, the team over at LSPDFR couldn’t help but sneak in some subtle tweaks and refinements to the core pursuit system. However you’ll need to be paying serious attention to notice these outright, as the regular player will only realize that the chases are a bit more immersive and responsive, with more variety.

The main update is the AI tweaks, making both your NPC cop squad mates and the escaping crooks that much more intelligent. With the cops being a lot more cold and calculative, and the suspects being more aggressive and brash, you’re certainly in for some seriously action packed high speed chases around the streets of Los Santos.


Are you guys looking forward to LSPDFR 0.3?

GTA Online Halloween Surprise Announced & Released

This shouldn’t really be a surprise to any of our readers, but Rockstar has just officially announced the already leaked Halloween Surprise DLC for GTA Online. What could possibly compensate for the lack of “surprise” though? It’s out right now!


The DLC is also everything the leaks made it out to be so no need to be disappointed on the content front. One interesting piece of new info however, is that the new vehicles and gear introduced in this DLC can only be acquired until the 16th of November, after which you won’t be able to get your hands on them (until next year’s Halloween – we hope). So we think it’s time to grind for cash, and hold off on buying those fully tricked out lowriders! Don’t worry though, as once you’ve acquired them, the items and vehicles will remain yours and usable after the 16th and beyond.


As we’ve known for a while now, the two new vehicles are the Lurcher and the Franken Strange, a funeral hearse and a hot rod, respectively. Rockstar also added 20 new bobble head customization items, two of which have been leaked as a Frankenstein’s monster and a werewolf.


A wide variety of new masks have also become available, and the halloween mask selection is the default setting for heists until the 16th. If masks aren’t your thing, then you can choose from the 30 different face-paint options.


The new adversary mode, Slasher, throws a veil of darkness over Los Santos and arms victims with flashlights, and one slasher with a shotgun. The slasher has 3 minutes to hunt the unarmed victims, who can either stay in shadows, but not see anything, or use their flashlight and reveal their position. However, once the 3 minutes are up, the “victims” might become the hunters, as they are blessed with shotguns of their own.


Rockstar has also announced that they will be holding a special Halloween weekend event and livestream. Stay tuned for more info on that.

Which feature of the GTA Online Halloween DLC do you enjoy the most?

GTA: San Andreas PS3 Physical Version Listed

I think it’s about time to begin calling October the month of surprises.

We’ve witnessed several seemingly baseless rumors turn out to be true, defying all odds. Not only did the Lowriders DLC turn out to be true, the rumors of which began all those months ago when a reference in the code was found to an upcoming content update with the code name “LOW”, and twelve (four of which are still unaccounted for) new vehicle names. But the Halloween DLC that some players have been clamoring for is also on its way. With all of these entirely unforeseen occurrences, you’d think Rockstar has reached its surprise cap for the month, but you’re in for a treat!


About a year ago, the Xbox 360 got a digital-only HD remaster of GTA: San Andreas, which, at the time, baffled most players. Rockstar also opted to keep the classic (which also happens to be the best selling PS2 game ever) off of the Xbox One. The HD remaster involved touched up graphics, longer draw distances, numerous bug fixes (and new bugs) and updated Xbox achievements. The same HD remaster also got a physical release this June, which was once again a move which confused many, as the current-gen console was once again left out of the fun.

Well, if a hastily removed Gamefly listing (and this Amazon one, which is still standing) are to be believed, the GTA: San Andreas HD remaster’s physical release is coming to the Playstation 3 on the first of December. Currently, the PS2 classic version of the only incarnation of the game available on the PS3. However, there is no word on whether or not the new HD remaster will be available digitally or not, but considering the trends in the industry, you can bet that the game will see a PS Store listing too.

Any of you guys looking forward to reliving GTA: SA in HD on PS3?

GTA Online Lowriders Update Live Now

Hopefully a lot of you guys are reading this as you’re simultaneously downloading the newest GTA Online update which contains the newest DLC, Lowriders, and which adds a whole lot of sweet content to the game for free.

The very existence of the DLC came as a huge surprise to the GTA community, seeing as the wild and insane rumors that began to spread after the initial hints were discovered in the code became so obnoxious and annoying that everyone came to dismiss them off hand. However, not only is Lowriders real, it is quite true to the rumors, and it’s available for download right now.


The release coincides with the newest Playstation 4 firmware update, which is by no means accidental.

The whole Lowriders update is about 1.4 GB, which gives you a clear idea of the amount of content in this beast of a DLC. The update is adding six new lowrider vehicles to GTA Online, which can be purchased and customized in Benny’s Original Motorworks, the new shop opening along with the update.

Here’s a price list for the new rides:

  • Vapid Chino: $225,000
  • Albany Primo: $9,000
  • Declasse Moonbeam: $32,500
  • Willard Faction: $36,000
  • Albany Buccaneer: $29,000
  • Declasse Voodoo: $5,500

Prices seem low, don’t they? Well, these lowriders (no pun intended) won’t bite into your bank account – customizing them, however, will. Seriously.


Putting together your dream ride, with all your favorite customization options chosen for it is much like building a brand new gaming PC. It’s all pretty and makes you happy until your eyes reach the price tag, and the case is rarely the heavy hitter.

The update also features an unknown number of new cosmetic items, as well as two new weapons, the machine pistol and the fearsome machete.

Lowriders also adds new story content to GTA Online, as players can perform a new set of missions for Lamar.

So… anyone actually reading this, or is everyone playing GTA Online?

GTA Online Lowriders Is A Thing, Coming October 20th

Update: Rockstar has released a trailer too.

It’s coming!


You guys know how the GTA community couldn’t shut up about a Lowrider DLC for GTA Online based on a code reference and indexes for 12 new vehicles? Remember how random, baseless rumors were linked with this unconfirmed DLC for over a month? Well, actually quite a few of these seemingly baseless rumors turned out to be true, leading us to question how many others that we dismissed offhand might become reality.


Launching on the 20th of October as a free update, GTA Online Lowriders will contain a whole lot of new customization options both for your character and your vehicles. As rumored, alongside a set of new vehicles just waiting for you to customize them, you can add hydraulics, trick out your engine block, gear levers, wheel, add speakers and neon lights, and cover your interior with leather or velour.


Another rumor that came through is a new set of missions brought to you by none other than Lamar. Make sure you’re well equipped when you undertake one of his assignments, as these will be dangerous and challenging.


Other smaller additions include two new weapons; a machine pistol and a machete; a fourth property slot to give you more garage space, and a massive amount of new clothing and accessory items.


It’s funny how many people quickly began to grow skeptical of and annoyed with all the Lowrider rumors, which, at the time, seemed unlikely to be true. Then, when Freemode Events was announced, everyone instantly wrote off “Lowrider” as being some internet legend and won’t ever actually be announced or released.


While the majority of rumors are still bullshit, the number of rumors which turned out to be true make the whole rumor discussion much more interesting going forward. Knowing that with the release of Freemode Events, a new wave of GTA Online DLC is coming, of which Lowriders is just the first, rumors in the future will have much more credibility.


Are you guys surprised that GTA Online Lowriders turned out to actually exist?

GTA V LSPDFR 0.3 Announced With Preview

Here at GTA 5 Cheats we’ve been following development of the ambitious Los Santos Police Department First Response mod quite attentively. The mod has begun to pick up pace with new builds being released in swift succession and the website also seeing frequent updates. All this progress is made even more praiseworthy by virtue of Rockstar’s unrelenting efforts to make modding in GTA V as difficult as possible without disabling it completely. While Rockstar officially supports single-player modding, they are doing everything in their power to keep hackers and cheaters out of GTA Online, and are prepared to sacrifice the ability to use modifications in story mode if need be.


The dev team working on LSPDFR recently announced that version 0.3 of the popular GTA V mod will be released soon. For those of you who do not know, LSPDFR is a massive total conversion mod which transforms GTA V into a full fledged police simulator. The mod has a tons of features with impressive depth.

The LSPDFR team has really gotten the hang of getting their code to work with GTA V, seeing as 0.3 has only been in development for a few weeks, and yet it reworks much of the core features of the mod.

One of the core features that received another pass was the arrest mechanic, which is arguably the most important feature of the mo (owing to the whole police theme and all…). The new system allows players to seamlessly slap handcuffs on the suspect, without having to draw their weapon. The new Vapid Police Interceptor vehicle is also making its debut in the 0.3 release. This is alongside a whole new customization system, which not only allows you to customize your own officer, but ensures that the NPCs you encounter remain unique and different.

Are you guys looking forward to the LSPDFR GTA V mod?

GTA Documentary “Gamechangers” Airs

We recently reported on the first-released trailer for BBC’s upcoming documentary on the first few games of the GTA franchise.

The film stars Daniel Radcliffe (of Harry Potter fame) as Rockstar co-founder and head honcho Sam Houser and Bill Paxton as Jack Thompson. The film drew the ire of Rockstar Games, as BBC green lit the project without any consultation with the developer what so ever. Rockstar went straight for the lawsuit, which is still on-going. However despite the legal altercations the airing of the film is happening on schedule, meaning tonight, on BBC Two from 9 PM.

The film follows the story of Jack Thompson, the wet dream of every single 60-something hyper-conservative catholic white American woman out there, and his crusade to get the GTA games banned. His and Sam Houser’s battle unfolds into one of the most famous (or infamous) controversies of the gaming industry. The name of Thompson is one that is generally spat upon in gaming circles, mainly due to the fact that his vendetta against gaming appeared to be fuelled by personal greed more than anything else.

The film is based on real life events and evidence. However it has been dramatized and is presented in the form of a narrative. As the legal dispute continues behind sealed doors, the release of the film seems like an unconventional and risky move by Rockstar, who have skirted the anti-video game crowd perpetually since their foundation. Daniel Radcliffe might seem like a strange choice for this role, however the beard fits him pretty well.

Will any of you guys be tuning in to the GTA documentary?