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GTA V’s Crouching and Prone Mod Updated

While in the world of GTA V modding, the spotlight is often stolen by large-scale flashy mods, those files which subtly improve the overall gameplay experience deserve some time on the big-stage as well. Users of mods tend to look for the kinds of projects that don’t necessarily turn Los Santos on its head with lore-breaking and overly wacky additions. Many are more interested in mods that work well together with the gameplay and story mechanics laid down by Rockstar.


Sure, flying around the world of GTA V in an Imperial Star Destroyer, or wrecking it with the powers of the Incredible Hulk may be entertaining and unique – for about an hour. However, these aren’t mods you keep turned on all the time. These aren’t mods that follow you into missions you want to seriously complete.

Mods like Stance – Crouch/Prone mod however are. Created by one of the most reputable modders in the GTA V community, JediJosh920, this mod adds a wider range of tactical stance options as seen in many FPS games.

The mod as initially released last December, but very recently got an update which, among others, added controller support and rewrote the entire code – probably for optimization purposes. The controls are simple – the mod overrides that “stealth” function the game has that no-one ever uses.

Pressing the assigned key will switch between crouching and standing, while keeping it pressed will make your character go prone. If pressed while moving, your character will perform a dive or combat roll.

The Stance mod has become one of the highest rated and most downloaded of all GTA V mods – excluding car mods, of course. It’s quite clear that while over-the-top mods like the insane vehicle packs or something as far out as Planet Chimp have their appeal, it is those files that integrate well with regular gameplay (hence the popularity of the car mods) are the most downloaded.

We’ve featured the work of JediJosh920 on multiple occasions. He is one of the most frequent uploaders and his mods are almost universally praised. Ranging from the more grounded files like this one all the way to the wacky end of the spectrum, he has most aspects of GTA V covered.

The majority of his mods are smaller, lighter gameplay additions which blend well with regular gameplay, in order not to detract from the sense of realism Rockstar has achieved.

What kinds of miscellaneous gameplay mods do you use for GTA V?

GTA 5 Gets Co-Op Mode With Small Mod


While GTA Online more than satisfies players’ needs for a massively multiplayer romp in Los Santos and Blaine County, there isn’t any kind of LAN or Co-Op mode included in the game. Seeing as there are three protagonists, missing a feature like this is more than a little baffling.

While fan-made multiplayer mod projects for GTA 5 were relatively common some time ago, many sought to replace the official Online mode for their users – some even tried to turn a profit. They advertised themselves with “features” such as allowing mods while online and hosting your own servers. However, these modded services were unstable and had low populations.


They weren’t particularly long-lived either. Some time ago Rockstar cracked down on all of these modded multiplayer servers since they directly conflicted with the EULA and TOS and were also leading to loss of revenue. Some operators understood and accepted this gracefully – others didn’t.

However, Rockstar left the LAN and Co-Op mods alone. These were characterized by allowing a small number of players connect and play within the same instance of GTA 5’s single player mode – therefore they didn’t function as Online alternatives.


One of the most popular of these Co-Op mods was rather intuitively named GTACoOp. However, support and updates for it seemingly ceased a few months ago in January, though the mod still could use a bit of tweaking.

An industrious modder and fan of GTACoOp decided to unofficially “take over” development and released his own internet and LAN Co-Op mod for the game, which is largely based on the framework of its predecessor.


TinyMP allows several players to enter the same, otherwise regular, single player GTA 5 world. The main improvements over its ancestor is that TinyMP allows players to host their servers from within the game, with the aid of a rather simple menu.

The author, Soccermitchy, is planning on expanding functionality making the use of the mod much more convenient. Bug fixing and new features are also high on the priority list, depending on the popularity of the mod. While GTA Online offers a solid multiplayer experience, every now and then players might feel the urge to faff about the single player world with a few friends along.

Do you plan on playing GTA 5 co-op mods?

Note: Since this isn’t in any way an “alternative” or a “replacement” for GTA Online in terms of function or content, it isn’t in violation of the Terms of Use for GTA V.

Become Indiana Jones In GTA 5 With Mod

Well, sort of. Indy has a whip and this is a lasso, but close enough.

While there is plenty of creativity budding in the GTA 5 modding community, with modders coming up with all sorts of original and new features that add to the overall experience of single player. While there is plenty of content which hasn’t been adapted from, based upon or inspired by features of other film or game franchises, these kinds of homage mods are among the most numerous.


Many of the most popular and best executed mods out there are based on some iconic item, object, weapon or something else from well known media. GTA 5 itself has many references to such franchises throughout the story and world – but these mods take it to the next level. Things like JulioNIB’s Iron Man mod, his Flash mod, the Watch_Dogs hack mod or the various Just Cause gadget mods are all prime examples of this.

One of the best known names in the realm of GTA 5 modding, Jedijosh920 has recently released a new mod for the game which is based on a gameplay feature of a previous Rockstar game – namely, Red Dead Redemption. The wild-west gunslinger game had players reach for their lasso almost as often as for their revolver considering how versatile the hooped piece of rope could be when used right.


The mod is a fully functional port of the beloved tool, allowing players to lasso other characters (obviously), to hogtie them, to attach them to vehicles and to brutally and unceremoniously hang them.

Despite being only a day old, the mod is already running its third version, which has significantly more features than it did at launch. Armed PEDs will now retaliate if you have them lassoed, but if they’re hogtied they will become unarmed. The mod also has a particularly cruel and chilling feature, wherein if you attach a lassoed PED to a vehicle, they will stare at your character in the face with a pleading expression.

It goes without saying that this mod is best enjoyed if you also have some kind of John Marston skin downloaded for one of the three GTA 5 protagonists. Also, you’ll probably be using it in the desert region north of Los Santos if you’re going for something of a cowboy roleplay feel.

Red Dead Redemption has become quite topical in the past few weeks. With E3 2016 looming, players are all excited to see if yet another installment of Grand Theft Horse is under development or not. Usually Rockstar gives E3 a pass, however a recent statement from Take-Two Interactive has alluded that the developers of GTA 5 will be pretty active this year.


They didn’t specify that Rockstar will have something big to show, but since the only other dev under the Take-Two label is 2K, who have already shown their cards, chances are that fan hopes will be met. Whether it is going to be GTA related, or a different IP however remains a mystery.

What other well loved features or weapons would you like to see modded into GTA 5?

GTA V’s Map Maker Mod Expanded

One of the greatest things about the modding community of GTA V is that the modders not only have the chance to improve the game itself through the use of mods, but can go ahead and improve or add to other mods as well. By extension, this of course improved the game in the end, but the method of achieving this is unique.


The cooperation and collaboration between various modders has always resulted in some pretty spectacular additions or changes to GTA 5. Several of the greatest mods, LSPDFR included are the works of multiple, dedicated modders trying to achieve a vision of the game’s future.

However, simply creating a sort of addon to an existing mod without direct team work is another way to nourishing the GTA 5 modding community. Guadmaz created something truly groundbreaking with the Map Editor, as this modding tool has been since used in countless popular mods, ranging from the small to the gigantic.


OmegaKingMods’ Map Builder update is something of an expansion pack for the Map Editor. It adds a number of new features and options, such as material choice for the ground and walls and stack-able blocks of your desired material.

This, relatively small mod gives prospective custom map creators quite a bit of more control over their creations and opens up new opportunities for future GTA V map mods. Modders have been able to put together some truly awing custom locations and maps. This mod will only allow that “wow factor” to increase with every new map.


The Map Editor is a pretty easy to learn, but fairly difficult to master tool. It enables people new to modding to wet their feet and later to take the plunge, all in a single comprehensive map creator.

Have you ever made any custom GTA V maps with the Map Editor? Will this smaller addition be useful for you?

All GTA Online Missions Modded Into Story Mode

Using mods to port new GTA Online content over to single player has developed something of its own sub-genre among GTA 5 mods. With Rockstar constantly updating Online with new content, missions and vehicles, but leaving the single player mode untouched since launch, it is up to players to keep expanding the solo experience. This is where mods come in to the picture, adding to or changing existing content in the story mode.


When modding started to catch on, many of the existing DLCs for GTA Online eventually made their way to single player. Vehicles, weapons and apartments which were previously Online exclusive were now accessible when playing alone. As new updates came out over time, the turnaround time between release and the completion of the porting mod decreased to just a day or two.

Currently, GTA 5 is more or less caught up with Online in terms of weapons and vehicles thanks to mods, however there is still a whole lot of content in Online which cannot be accessed with Franklin, Trevor or Michael.


Granted, much of the content in GTA Online doesn’t even work in a solo environments, as they were developed with multiplayer in mind. Things such as deathmatches or Adversary Modes cannot be truly ported to single player. Then again, quite a bit of the Online exclusive content would work in SP.

Namely, the contact missions and other story-driven jobs. One modder has taken it upon himself to re-create every solo-compatible GTA Online mission with the build-a-mission modding tool.


GTA Online Missions for Single Player by DeaDPooL22 adds a whopping 107 missions to story mode from Online. Over time, the author has been updating the mod with new missions, such as those which were added to the game with the Lowriders DLC.

The mod is more or less free of any bugs, however (clearly) it does require your version of GTA V to be fully updated for the DLC missions to work. Several players running outdated versions of the game without certain DLCs installed encountered issues while attempting to load those missions.


The high rating and endorsements by known modders indicates that the author has put considerable effort into polishing and perfecting the missions he ported, making them resemble their Online counterparts perfectly. This is definitely a worthy addition to your game if you’re looking to buff up the content.

What features of GTA Online would you like to see appear in single player?

GTA 5 Meets Treasure Island (Mod)

If you’ve been following GTA 5’s modding community for some time, you’ll probably be familiar with the name of Shaezbreizh, even if it’s long and difficult to pronounce. The French modder seemingly sticks only to creating new map additions for the game, which is just as well, seeing as he is a downright master of his craft and considered by many – other esteemed modders alike – as the best map maker currently modding GTA 5.


We’ve featured Shaezbreizh’s work here on the website before when we featured his overgrown post-apocalyptic take on Los Santos developed with content creators in mind – even though any of this mapper’s mods would be perfect for GTA 5 fan videos.

His most recent map, Dead Island: Treasure Quest was recently released and immediately featured on the hosting site’s front page. The map is rated a solid 5/5, like most of his other creations and the comments are glowing as always.


While there are a pair of zombies on the landmass and one particular screenshot does make the island seem like the lower half of a skull, the emphasis is on the “Treasure Quest” part of the title instead of the “Dead Island” part. There really is no reference to that game other than the two undead shambling around.

The island is populated by rabid dogs, mercenaries, the aforementioned re-animated corpses, hostile natives and particularly dangerous toxic plants. These inhabitants are guarding, or searching for, 8 hidden caches of treasure which contain cash. Quite a bit of cash.


If you haven’t figured it out, we’ll spell it out for you: the objective of the map is to find the treasure before the opponents do, kill any attackers and survive without getting killed via toxic plant. A hidden danger lurks around the surrounding waters as well, so be careful if you decide to get your feet wet.

The island is surprisingly large and expansive and you can’t help but feel vibes of Far Cry 3 or even the first Crysis when exploring it. Funnily enough, this map has gotten much better reception than the game it references with its name. When a GTA 5 mod is a better Dead Island than Dead Island, you know development went awry somewhere.


Shaezbreizh has promised to keep updating the mod with further features and content, meaning we’ll probably see more treasure in the near future – and maybe even more zombies.

What kinds of GTA 5 maps do you hope Shaezbreizh will move on to next?

GTA 5’s World Becomes More Vibrant (Mod)

Typically, GTA 5’s mod popular mods are quite specific in their nature. They either affect one concrete aspect of gameplay, add a specific new feature or tweak clearly defined attributes of the game. Even total conversion mods like LSPDFR have a clear direction. However, occasionally a mod turns out to affect GTA 5 on multiple levels, tweaking this, that and whatnot to get an overall better experience.

There world improvement mods used to be all the craze in the modding community a while back, but no new ones have popped up anytime recently. These usually added random events to the game, changed the way police or NPCs react to the player or just litter GTA 5 with tiny but meaningful changes.

A new mod has recently popped up to strengthen the ranks of these world improvement projects which takes the route of adding a wide selection of new random events to the game. Ever since launch, GTA 5 players have been wishing for more varied and frequent random events in the game.


Despite the high number of similar mods, Darkmyre’s GTA Comes Alive mod manages to add entirely new and original encounters. Many of them seem pretty self explanatory, with names like “Flat Tire”, “Blown Engine” and “Road Rage”.

There is a decent mix between passive and active random events. We consider events where you blow a tire or and engine to be passive. They just happen and there’s not much you can do about it. The active events count for “Mugging”, “Murder” and “Lost MC”. In these cases, opponents will appear and either confront you or another NPC, prompting combat.


GTA 5 isn’t really the kind of game where you get bored for lack of things to do. There is a massive pool of side-missions, collectibles, vanilla random events and challenges to complete even once you’ve finished the – pretty long – story. Even when you’ve gotten 100% completion, there is plenty of metagame for you to explore. Easter eggs and the Mt. Chiliad Mystery offer plenty of unexplored content.

Even so, the massive modding community that has developed around GTA 5 can’t help but keep on expanding it. At this point, the mods have become so varied and numerous that you can increase the potential playtime of the game exponentially, packing it full of content – of your choosing – buffing out the time value of it to upwards of a thousand hours.

And then you haven’t even touched Online yet.

Do you hope Rockstar include a greater number of random events in their next GTA game?

LSPDFR Shows Signs Of Activity

Some time ago we posted a short piece about the relative silence the LSPDFR website wrapped itself in. While the massive total conversion mod was a big thing in the news some months back, it went rather quiet following the release of their 0.3 build. While the player base of the mod remained steady and even increased, it would be no surprise if most of you didn’t know what it is.


Los Santos Police Department First Response is a massive GTA 5 mod being developed by a dedicated team, some members of which worked on it full-time, which re-purposes the game as a police simulator. The mod is of an exceptionally high quality packed to the brim with all kinds of features and constantly expanding.

Best of all, it was free. The LSPDFR team, who previously made a similar mod for GTA IV titled LCPDFR, get their money from ads on their website, which doubles as a place to host and download your own mods as well as donations from the community.


The team behind the mod faced their fair share of hurdles during development. The massive anti-modding measures of the two Ill-Gotten Gains updates, the second of which broke the game on PC completely, hit them particularly hard. However, they persevered and development continued.

Rockstar, however unwittingly (the official stance is that single player mods are perfectly fine), wasn’t the only ones to hinder them. Some time ago the site went offline due to a DDoS attack from an unknown source – luckily this didn’t affect development, only the site.


However, even though no major issues were encountered since the DDoS was cleared up, a few months ago the official flow of news on the site went dry. The community kept things going in the forums, but the last time we saw one of the “weekly” posts was in February.

But now, finally, official activity has been once again spotted on the LSPDFR website. Earlier in April, however small, a Community Spotlight post was published in the news feed. Even more interestingly, the website is currently undergoing maintenance.


Either there was an issue with the site that cause the radio silence, or maybe that “maintenance” is actually a large scale site update that the team was working on until now. If nothing else, we now know for sure that the team is still hard at work on what is without question the greatest GTA 5 mod of them all.

Have you guys given LSPDFR a try, or is police role-play not your cup of tea?

GTA 5 Get’s Bullet Cam Thanks To Mod

While many mods we feature either innovate the single player mode of GTA 5 by adding whole new original features, adapt features from another medium, or even just do –something– sufficiently grandiose, those coders who create the small and nice mods also need some time in the spotlight.


Especially if that mod, no matter how small, was considerably hard to code. When you’re looking at a tough coding hurdle, even a mod that ports a small but cool looking feature from other games to GTA 5.

We’ve seen veteran coders and modders like JulioNIB take features like the entire hacking mechanic from Watch_Dogs and weaved it into Rockstar’s massive open world experience. However, if you’ve ever dealt with programming before you’ll know that for someone inexperienced a bigger piece of code might be intimidating.

Even so, relative newcomer to the modding scene PeterTheHacker managed to expertly pull off a mod for GTA 5 which undoubtedly took some serious coding effort, even though the end result isn’t particularly complex – but damn us if it doesn’t look freaking awesome.

Fans of the older Max Payne games or the somewhat more recent Sniper Elite titles will be familiar with the Bullet Cam effect. Basically, when taking a long range shot, the camera closely follows the bullet on it’s path to the unwitting target’s whichever body part (famously even testicles in Sniper Elite).

The effect is pretty cool, but can be detrimental if you think about it since losing control of your character for even a split second could be disastrous in some situations. Then again, you won’t be under fire or in immediate danger of death when sniping if done right – this isn’t Call of Duty after all.


The Bullet Cam mod not only follows the projectile to the intended destination but tweaks the values of GTA 5 to increase the knock-back effect of bullets to make for a more cinematic experience. Few things are cooler than to follow the trajectory of a well placed shot in slow-mo until it reaches its target, launching the now lifeless body of your opponent backward with the force of a jackhammer.

Now if only someone would mod the guided sniper rifle shot from Bulletstorm into GTA 5. Everyone’s sniping dreams would come true. I’m sure many of us would donate to see that happen.

What other cool features from various games would you like to see modded into GTA 5?

GTA V Meets Fight Club In Arena Mod

Ever since the Rockstar Editor became available on the current-gen consoles, GTA V’s PC version now only has superior visuals and mods with which it retains its status as the definitive edition of the game. Mods, being the stronger of the two, have accumulated a large community around them, with creators and users alike contributing constantly in countless ways.


By now anyone who likes to mod their GTA V are probably familiar with the name of JediJosh920. The acclaimed modder has put together countless well received files which have greatly expanded the single player portion of the game with new features, mechanics and various tweaks.

We’ve covered many of his creations here at GTA 5 Cheat, such as the kidnapping mod, the mod which turns the game into the Force Unleashed and the tribute to Lemmy. Jedisjosh920 has once again created something that has a place in everyone’s mods folder.

The widely popular and often grossly misinterpreted book and latter film adaption of Fight Club hasn’t had a particularly flowering run in the gaming medium. There was a movie tie-in fighting game akin to Mortal Kombat released, but it was of poor quality, couldn’t afford the same actors or ever the license to use their likeness and only adapted about 10% of the actual story.

JediJosh920’s mod is an endless fighter arena which keeps spawning enemies that come at you with melee weapons for as long as you survive. The longer you wing it, the more cash you accumulate. The mod will be expanded with a betting system and different gameplay types. There is also a shop at the arena where you can hire team-mates or buy weapons for yourself as well.

This is another one of those moments where you wonder why there wasn’t a fighting mini-game in the game by default.

What other kinds of mini-games would you have liked to see in GTA 5?