Tag Archives: map

GTA V Meets District 9’s Alien Slum

District 9 made some serious waves back in 2009 when it was first released. It was lauded for its writing, visuals, pacing, directing and pretty much everything that a movie can be commended for. It’s also a movie that has absolutely nothing in common with GTA V, but leave it to modders when gaps need to be bridged. Several mods out there feature characters, locales, vehicles or objects from various popular films, so this isn’t all that out of place. This mod may be of interest to GTA V fan video creators, functioning in a manner similar to the overgrown cityscapes featured previously.

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District 9 deals with a large alien ship descending over Johannesburg. While the aliens are capable of FTL travel, they are hardly an advanced race. Instead, they are filthy, malnourished, uncivilized and disease ridden. Humanity offers them shelter in a segregated area dubbed District 9, which is a refugee camp-turned-slum. Here the so called “Prawns” live is shoddy bungalows alongside homeless humans. The District is rife with crime and violence with authorities trying desperately to restore order.

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The plot of the film itself follows a particular member of the agency which deals with the aliens as he gets himself in a rather tragic situation, but that is of little import here. French modder Plutonmania has put together an extremely elaborate, if smaller scale replica of District 9 using GTA V’s map editor mod.

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The buildings look the part and he has populated the walled off shanty town with aliens. There are guards stationed on the wall and at the entrance. The land is dirty and arid, with trash everywhere and soot on the plates which make up the walls of the small houses. The atmosphere of the District from the film is perfectly captured by this mod, and really gets the dirty feeling across.

Did you guys see District 9? What did you think?

GTA V’s Map Compared With The Division’s New York

GTA V may still be the crown ruler of the AAA industry but that does not mean that other developers are not busy. Rockstar’s blockbuster had to share the spotlight recently with releases such as the Witcher 3 and Fallout 4, both of which stole some of its fame, though not enough to cause any real damage. While few others try to encroach on Rockstar’s “territory” by making games similar to GTA, they still try to make their own waves in the industry.

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Ubisoft’s next big thing, Tom Clancy’s The Division, was off to a rough start following its announcement. With the memory of Watch_Dogs still fresh, no one believed the otherwise extremely impressive trailers and gameplay demos of the game. The Division is set to be the publisher’s next big thing, intended to have a long life span with frequent content updates. In some ways it can be likened to GTA Online, though there are obvious differences. The Division will be an open-world online third person shooter multiplayer game with RPG elements. The mission structure and setting is entirely different from GTA Online, though some similarities are undeniable.

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The darker grey overlay denotes The Division’s map.

Following the recent beta test of the Division, players’ opinions have been turned around and most people think this game will make up for Watch_Dogs – and then some. A major aspect of games like this is the map, which in The Division envelops most of New York City’s metropolitan area, primarily Manhattan.

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Fallout 4 also compared.

Of course, the map is significantly smaller than that of GTA V but keep in mind that the Division has no vehicles, and is much more tightly packed. There is also an entire underground section, and many more interiors than in GTA V. This is a prime example of a smaller map with more in it, just like Fallout 4.

Are any of you anticipating The Division, or is it GTA V and nothing else for you?

New GTA Online Property Locations Revealed

The release of Executives and Other Criminals is mere hours away, and yet even now, there are content leaks occurring. GTA Online dataminers are not a patient sort, and are racing against the clock to go down in internet history as the ones to leak info about the new DLC before release, even if it is less than 24 hours before!

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In the GTA Online content update announcement trailer it was revealed that new properties will be added to the Vinewood Hills area. Now, one of the fans responsible for the initial leak which revealed the yacht and many other additions ahead of time has managed to discern the exact locations of the upcoming properties.

Before you fire up GTA Online and race to the locations to check out which static buildings will be purchasable, keep in mind that Rockstar will most likely reconstruct the buildings in the set locations, and some may not even have houses at them currently.

We know for a fact that the new Vinewood Hills properties will be massive, with some of them having at least three stories. The new properties also suggest that the apartment customization feature will be coming to GTA Online with this particular update, though this has yet to be confirmed.

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While mansions and manors in the most expensive and luxurious region of the GTA V map are cool and all, nothing will quite be as flashy as the new yachts, which will also function as properties with their own upgrades, garages and fully detailed interiors.

The new houses will make the apartments of the High Life DLC look like student hostels, this we know for sure, however what exactly the new properties will look like, and what architectural style they will follow, is still a mystery.

This also confirms for the first time the exact number of new properties, which is 12. Which are you more looking forward to: the new properties, or the yacht?

GTA V Goes Survival Horror With Creepy Mod

Need a quick fix for your craving of horror games? Satisfied with only a little story to go with the frights? Not put off by the budget feel of a user created mod? Then this GTA V scenario is right up your alley!

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Zombie mods, in lieu of the shambling corpses actually appearing in the game as official content, are plenty for GTA V. However, much like the game itself, they are all goofy, comedic takes on the reanimated dead epidemic (be it on purpose or otherwise). However, while in recent years the focus has shifted to the parody side of things, the concept of bringing people back to life gone horribly wrong still has some genuine scare potential, even if it has been overdone, and then some.

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Part of the wonder of the zombie genre is observing the tricks people pull to make it all still seem fresh (no pun intended). Something is always changed or added to the typical zombie formula in an attempt to strike gold a second time. While mixing up zombies with animals is hardly a new concept, modder DJ Scream has decided to take that route when making his GTA V mod.

Humane Labs Experiments takes us back to the sinister bioresearch facility, which was the scene of one of GTA Online’s Heists. Supposedly just a food packaging joint, the building is used for all kinds of shady purposes, such as bioweapons research. This mod shows us the aftermath of a strange virus breaking containment, which killed most personnel and animals, and brought them back as violent, bloodthirsty monsters.

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The modder makes great use of the level design of the Labs, and the mod has plenty genuine scares in it. Granted, you’ll blow through it quite quickly, but it is a great way to mix things up. Do you hope for some official zombie content being released for GTA V down the line?

GTA V Meets Mario Kart, Again

GTA V has collided with the colorful rainbow-happiness Nintendo racing game, Mario Kart.

GTA V has an emphasis on cars. It has an emphasis on car stealing, car buying, car upgrading and various forms of car based violence. It also has an emphasis on car racing, with several game modes being based around competitive vehicular activities. Several Adversary Modes make extensive use of vehicles, and they force players to be the fastest to win. I mean, “auto” is in the game’s title for crying out loud.

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On the other hand, the racing genre in video games is an extremely saturated market, with racing games of all styles and types being readily available on all platforms. There’s no shortage in realistic racing games, or ones which have combat elements and the like. However, Nintentdo’s extremely popular racing series, Mario Kart, manages to pull that off while retaining the tameness of the franchise.

Mario is no Michael, and the fat plumber’s exploits rarely result in anyone’s gruesome death, or wanton acts of violence. Despite it and GTA being about as incompatible as you can get, thanks to the power of mods, the two have crossed over in the past.

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Now, finally, the modded Kart has a proper track to race on. Modder MrVicho13 has ported the iconic Mario Kart 64 track Yoshi Valley, which was a fan favorite at the time and made a return is several Mario Kart games since.

The GTA V version is a perfect recreation, with the models ripped straight from the Mario Kart 8 files for full authenticity. The mod works by using the FiveM mod package (which is currently still alive, though who knows how!), and can be fully explored. Of course, the experience is only authentic when used with the other Mario Kart mods.

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Do we have any Mario Kart fans among our readers, or are you 100% commited to GTA V?

New GTA Online Adversary Mode Announced, Released

More and more it seems that Rockstar is adopting a policy of announcing and releasing new GTA Online content simultaneously.

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The developer of GTA has been stepping up the Adversary Modes in recent updates, constantly adding newer and newer game modes, each of which are becoming progressively more unique and less conventional. The design team is going all out on trying to mold the existing game mechanics into exciting new features which would typically be unconventional in a game of this genre. We recently saw the Slasher and Running Back modes being added which are more divergent, as well as a number of more traditional but still creative modes like Hunting Pack.

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Yesterday we reported on some rumors, based of leaked information, that the upcoming December DLCs (Christmas update and Lowriders Part II) would add a number of Adversary Modes to GTA Online, including one called Every Bullet Counts. Well, in a rather surprising turn of events, Rockstar announced Every Bullet Counts soon after as a standalone Adversary Mode update, which went live immediately as the announcement was made.

The Adversary Mode sees four players, armed with Marksman Pistols with just two bullets locked together, in a confined space. You also have some melee weapons to fall back on should your two shots go awry. The mode seeks to force players into a tense situation, as anyone who does not move for longer than five seconds will have their blips displayed on the map.

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Every Bullet Counts also introduces new maps. The mode will be played in locations only accessible through this game mode. The fact that the rumor leak accurately named this mode before the announcement, plus the fact that it mentioned the map being expanded, which this indirectly does, lends the leak significant credibility.

Which aspect of this new GTA Online Adversary Mode do you find most appealing?

GTA V Map Expanded In Christmas DLC, New Adversary Modes

The leaked upcoming DLCs might be bringing changes to GTA Online, the likes of which have never been seen before.

Some time ago, in between the release of Freemode Events and Lowriders for GTA Online, the press (us included) was buzzing without end about the possibilities of upcoming content, and potential leaks.

The underlying framework restructuring that happened with Freemode Events was the forerunner of a whole new wave of GTA Online DLC. Lowriders being one of the most substantial updates in the game’s history backed this claim, however the future seems even more radical.

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We’re well into December, and players are getting eager to hear about the upcoming Christmas DLC for GTA Online, as well as the second part of the Lowriders update. The large leak we reported on some time ago revealed some of the content which will be added to the game with these updates. However, chances are that the leak hasn’t revealed all content that the XMAS_3_MP and LOW_2_MP code-named updates will contain.

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The leak spoke of apartment customization, however it is unknown whether or not this will be contained in the aforementioned DLCs or in some unnamed update to be released in 2016. Recent rumors are talking of three new Adversary Modes, ‘Every Bullet Counts’ (update: Rockstar has officially announced this Adversary Mode as a standalone, available now.), ‘Extraction’ and ‘Beast VS Slasher’.

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The shakiest rumor also seems to be the one players are hoping most. Rockstar may be expanding the map of GTA V in the upcoming DLC, however the nature of this expansion it not known. Whether or not a new island will be added near the coast, accessible by boat, or a new area will be added (maybe North Yankton will be touched up, expanded, and opened up to players) in some form.

What kinds of features do you hope to see in upcoming GTA Online DLC?

Learn GTA V Modding Using This Mod To Make Mods

We like to think GTA 5 Cheats has established just how vast the GTA V modding community is. There are countless creative and/or talented people out there, making their own content for this already expansive game. We also frequently report on the best of these mods, and while some are more complex than others, even the simplest mod may seem like a massive undertaking to those who are unsure how it all happens.

Have you been inspired by what you’ve seen, and want to create your own GTA V mod, but don’t have a clue how? Are your skills in coding lacking, and you’ve simply got no idea what all this script business is? Well, fret not, as there are great ways to getting into modding for newbies.

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Firstly, considering how large the GTA V modding community is, you’re sure to find a helpful soul out there who would gladly give you some tips. Checking out tutorials online is also a good way to start. However, if you’re more a person of action, and just want t get right to it, the best way to makes mods is to use mods.

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More specifically, this mod. The Map Editor mod is what many modders use to alter or add to the existing GTA V world. It is the simplest form of modding, though with enough patience and skill, you can use it to make wacky shit like Planet Chimp. The map editor allows you to spawn any object or prop which exists in the GTA V game files (you could also add downloaded props, or make your own, but that’s for more advanced users), position/rotate/skew/invert them in any way you wish, and move around the under-construction world freely with no restrictions. This is the mod with which all those unique race maps are made, all the new houses and mansions, the beach parties and the bat caves.

Who’s keen on getting into GTA V modding?

You Won’t Believe Just Cause 3’s Map Compared to GTA V

GTA V really has become the go-to staple of open world action-adventure video games nowadays, but that hardly means it is the only one worth mentioning.

The Just Cause franchise, popularized mainly by the second installment which added infinite parachutes and an incredibly fun grappling hook to the formula, has been lauded by a rather significant portion of the more hardcore gaming community as one of the champions of the genre. With extreme player freedom (though in a different vein than Grand Theft Auto), destructible scenery and a immeasurably fun method of transportation (available in GTA V through mods), Just Cause 2 has made its way to many “best of” lists. Well, Crackdown 3 isn’t the only GTA-rival that is coming soon, as Just Cause 3’s launch is also looming.

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Another thing Just Cause 2 was known for was its ball-staggeringly large, yet full and vibrant map. The upcoming sequel is following this trend, with Just Cause 3’s map measuring 1000 square kilometers, much like its predecessor. For reference, the map currently playable in GTA V, minus the area of North Yankton, is “only” 129 square kilometers.

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Further, one Just Cause 3 fan has pieced together the game’s map from various teaser images and videos for the upcoming game in order to give us an accurate view of how much of the map will be land, how much will be sea, how the islands will be arranged and so on. Now, in the case of GTA V, it’s a hell of a lot simpler since we’re only talking about one big island, however here, you have many strewn around in an archipelago formation. With Just Cause 3 adding a wing suit to the parachutes and grappling hook, Rockstar better watch out, as GTA V is getting some real competition.

Do any of you guys hope for GTA V’s map getting expanded?

You Can Walk Across The GTA Franchise In 5 Hours

This is what I call an interesting idea for a video. Nowadays, open-world games are dominating the gaming industry, and they have been around in abundance for ages. Wide, seamless, varied game settings have captivated the minds of many a player, with all sorts of hidden secrets and stunning landscapes. However, how well do most players come to know these open worlds? How much of it do they explore? How much of it do they miss? How many players actually go for 100% completion?

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Well, even if you don’t explore every nook and cranny of a map, chances are, you’ll be spending a whole lot of time running back and forth all around it. However, these massive and expansive worlds may suddenly seem a lot smaller if you take the most direct route from one end to the other.

One GTA fan decided to walk from one end of the GTA franchise to the other, by running all across the maps of GTA, GTA II, GTA III, Vice City, San Andreas, GTA IV, and finally GTA V, and record it the whole way through. He also times how long it takes to walk from one end of each map to the other, and then add up the time. In the end, if you start at the first game and end with the most recent, you’ll have spent 4 hours and 40 minutes in real time just walking through virtual worlds.

The final result is somewhat skewed due to the GTA V trek having been done in first person, in which the movement speed is greater than the third person walking speed of previous titles, so in truth the time to cross Los Santos and Blaine county would be significantly more than a measly 52 minutes.

How well have you guys come to know the map of GTA V?