Cities: Skylines is a city-building simulation game that came out last week, on March 10. One player has used it to create a model of a city near and dear to Grand Theft Auto fans: Los Santos. This version of Los Santos shows impressive attention to detail. Not only does it cover all of the city’s major features shown in GTA V, but it also uses an accurate scale. It must have taken quite a bit of time and effort, and we applaud the fan who did this.
Here are additional screenshots of Los Santos in Cities: Skylines, displaying it at different angles.
What do you think? Share your thoughts on this adaptation in the comments below. Have you ever used one game to create an environment from another, as many players do? Have you ever re-created Los Santos or another GTA location?
In addition to Berlin, he compared the scaled GTA V map to Barcelona (Spain), Cape Town (South Africa), Los Angeles (United States), London (United Kingdom), Montreal (Canada), New York City (United States), Paris (France), Rome (Italy), Seattle (United States), San Francisco (United States), Toronto (Canada), and Vancouver (Canada), and published the resulting images.
Check them out in this gallery:
This really puts the game world into perspective, doesn’t it? Video game worlds can seem so vast, but they’re tiny compared to the real world. Can you imagine what it would be like if a GTA game was set in a city the size of those pictured above?
It’s no big secret that Grand Theft Auto V’s fictional city of Los Santos is based on the great city of Los Angeles, CA. GTA V developer RockStar Games has often modelled its fictional criminal proving grounds on real cities. Liberty City was a fictionalized New York, Vice City an 80’s-style version of Miami, and San Andreas is a large urban and rural area modelled on various parts of California and Nevada.
Los Santos did already make an appearance in the aforementioned San Andreas, but its full-blown showing in GTA V will take the level of detail and authenticity of the city to new heights, and that will include several direct and indirect homages to the real McCoy…er, real Los Angeles.
To see how many of these homages they could find, PlayStation Access sent an intrepid reporter by the name of Nate to Los Angeles equipped with nothing but a bike and some screenshots of the game. OK, he did have some other things, like a map, and…clothes…but those aren’t important. What is important is that he located several of Los Santos’ virtual locations within Los Angeles. It’s also handy that Nate’s travels were documented in a video which can be viewed below.
So what all did he locate? First Nate swung by the famous Venice Beach where a near perfect match was found between one of the game’s screenshots and a small section of the area. It features a few market stalls with a small apartment building tucked in behind them on the left, and the famous beachside view on the right.
Next Nate headed in-land to the Federal Building at 11000 Wilshire, which can be seen reproduced in Los Santos as the “FIB” building. While the federal building and the building neighbouring it appear in Los Santos, they’ve been given what looks like a vertical expansion, appearing in the game more as skyscrapers than the actual buildings are in reality.
Next it was off to a rather obvious homage to Los Angeles, and that is the famous Hollywood sign. Along the way however Nate stumbled upon the Los Angeles Country Club on his right, and decided to take a closer look, as it was unknown which golf course in Los Angeles, if any, Los Santos’ golf course was modelled after. A view from the outside of the course showing the downtown high-rises in the background was nearly identical to screens of the in-game course, making it a good bet this was the one it was based on.
A good vantage point showcasing the Hollywood sign was scoped out next, which gave a near identical angle as shown in one of the screens of the Vinewood sign of Los Santos, including the surrounding hills. Lastly, the nearby Griffith observatory gives a stunning view looking out over Los Angeles towards downtown, and this same view is seen in one of the screens of Los Santos, including the little telescope near the ledge.
All of this is to say…well, that Los Santos is at least somewhat accurately based on L.A, which you probably already knew, but now you definitely know. Now we just have to wait until September to see how many other direct references to Los Angeles areas or landmarks are found in the sprawling metropolitan wasteland of Los Santos; if we can tear ourselves away from jacking cars and shooting punks long enough to see them!
A massive fan undertaking several weeks ago on the GTAforums led to the creation of a map that could give gamers an early glimpse at the general layout of Los Santos; and further whet their appetites to rain carnage down upon the virtual city.
How the map was created with such limited details available concerning the game is rather impressive. Essentially every known screenshot and trailer released for GTA 5 thus far was pored over. Where some context was given to the location of that image, they used it (most notably the landmarks that could be seen in those images) to extrapolate where that location would be in the world of Grand Theft Auto V. Put it all together, and you have a map that could very well offer a realistic outline of what Los Santos will look like – but don’t go learning every street, turn and alleyway just yet, there is going to be some errors!
Those major landmarks that were used, which can be seen in many in-game images released to date, are the Vinewood sign (think Hollywood sign and you’ll get the idea), the mountains, and the rivers and ocean. Based on the location of the image, and the approximate distance to those visible landmarks, these dedicated fans could build a cityscape with a scale that should be somewhat reminiscent of the final version, though many details are missing, and many minor details won’t be correct.
One possible fault with the map is that while the layout may be accurate as far as how locations are generally situated, the overall scale of the city seems to be rather small compared to what the actual size should be (if the world is as massive as Rockstar is claiming). Granted, there is far more than just the city making up the world, but also mountains, pastures, a large prison complex, a small inner sea, as well as other as yet unrevealed locations. All of these are mapped as well, though with much less detail and far more speculation than the city itself, given the lack of screens depicting those areas.
Whether or not you have any interest in the potential map, it’s absolutely worth checking out if for no other reason than it contains the majority of the screenshots and trailer images released thus far, in tiny bite-sized chunks. They even link to where those images should be located within the game world, giving you some insight into how the map was formed, and letting you be the judge of the images and locations yourself.
All said it’s an impressive piece of work by a group of extremely dedicated gamers, who clearly can’t wait for Grand Theft Auto 5, just like the rest of us “not quite so passionate as to build a fictional map of a fictional city” fans!