Tag Archives: los santos

A Guide To GTA Continuity

We’ve recently posted a piece about that fan-made map that placed all five major cities of the GTA franchise on a single large combined continent. At the beginning of that post, we’ve mentioned the three continuities that can be distinguished in the franchise, and how that fan map throws them out the window.

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This post will give you a quick rundown of the three separate universes in the GTA franchise, and will answer a few questions such as why Los Santos looks completely different in GTA V compared to the city of the same name as it appeared in San Andreas, which in turn is completely different from what appeared in GTA…

First of all, we have three universes. These is the 2D universe, the 3D universe and the HD universe.

The 2D universe encompasses GTA, London 1969, London 1961, and GTA II. GTA II incorporated some 3D elements, but was mainly 2D and was still played from a top-down perspective, thus it is still considered part of this universe. The London packs are the only ones to feature “real” cities. GTA 2 is set in Anywhere City, which does not appear in any other game in the franchise again.

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The 3D universe encompasses the games released between 2001 and 2006, meaning the universe began with GTA III and ended with GTA: Vice City Stories. The games in this universe include GTA III, Vice City, Advance, San Andreas, Liberty City Stories and Vice City Stories. The characters, locations and storylines of these games are related, and cross-over on many occasions. Ironically, Grand Theft Auto III, the first game in this universe, is also the one which happens last chronologically, and story-wise, the other games are all prequels to it.

The HD Universe entails all games from GTA IV onward, including all of its DLCs, Chinatown Wars and GTA V. The reason why GTA V’s Los Santos is different from the one which appeared in San Andreas, is that the two games appear in completely different canonical universes, and the team’s goal with GTA V was to make it resemble the real world city it is based on more.

Which of the GTA universes is you favorite?

Check Out All GTA Cities On One Map

The continuity of the GTA series has gone through a few iterations, with three distinguishable “universes” established. The following fan-made map takes a liberal approach to the franchise’s lore, and decides to ignore those universes.

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GTA V already has a pretty large map, but that is a recurring trend in the franchise. Another thing to consider is the fact that several other games are notorious for their massive, expansive maps such as Just Cause 2 (the iconic grappling hook of which has been modded into GTA V) or the extreme level of detail like in The Witcher 3: Wild Hunt.

Following the first two 2D GTA games featuring several cities in which the players could spread chaos and death, with the sole exception of GTA: San Andreas, all games focused on a single city, and the surrounding countryside (if there is any). GTA: San Andreas had a pretty damn big map for its day and age, with the cities of Los Santos, Las Venturas and San Fierro dotting a landscape of extreme variety, with beaches, deserts and mountains.

Now, with several rumors circulating about how GTA VI’s map might be based on the whole of the USA with several cities that can be traversed, one particular GTA  fan mashed together the maps of the 3D and HD universes into a massive continent with all five cities present.

Rockstar has stated in the past that they are interested in making a GTA game down the line which would contain all of their cities, and would allow the player to travel throughout the whole nation in which the games are set. Leslie Benzies, producer at Rockstar Games has spoken of this idea several times.

Of course at some point we would like to have one big world containing all our cities and let the player fly between them and revisit their favorite areas.

What do you think? Would you want a massive sprawling map the size of a country, or would you prefer a smaller, more dense and focused map?

GTA Online’s New Batch Of Player-Created Jobs

GTA Online is filled to the brim with all kinds of activities and jobs for players to complete. Seriously, there is a ton of these things! However, if by some unfathomable means someone might think that there isn’t enough stuff to do in GTA V, Rockstar has added the ability for players to put together their own jobs and missions, and every now and then, Rockstar endorses the best of the best.

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Most recently, the Sony platforms, the Microsoft platforms and the PC all got separate Rockstar-endorsed fan jobs added to Fort Zancudo and the Los Santos International Airport. So what kinds of jobs does it take to get Rockstar’s attention?

Well, PS3 and PS4 players will have a chance to try out Drogom’s Zancudo Team Death Match. Located on the northern side of the fort, the job provides you with all the firepower you could possibly need, and has players rely heavily on cover. Over at the Airport, players of GTA V on Sony consoles can take part in a kart race taking place in the guard post.

Xbox 360 and Xbox One players visiting Fort Zancudo will be offered to compete in a hair-raising race. “Race around Fort Zancudo! Don’t crash into the locals. They tend to shoot people”. The job’s designer, srethrennate, makes a point of urging caution. Over at the airport, Xbox players can once again determine who has the best driving skills in an epic Grand Prix running all around LSIA.

PC players can look forward to a creative and original race in the outskirts of Fort Zancudo, giving them a chance to shows off their wall-riding skills for some serious rep. PC players can also deal out some death at a crash site at the airport, where they can take cover behind pieces of burning wreckage.

What is your stance on community made missions?

Here is GTA V’s Los Santos in Cities: Skylines

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Cities: Skylines is a city-building simulation game that came out last week, on March 10. One player has used it to create a model of a city near and dear to Grand Theft Auto fans: Los Santos. This version of Los Santos shows impressive attention to detail. Not only does it cover all of the city’s major features shown in GTA V, but it also uses an accurate scale. It must have taken quite a bit of time and effort, and we applaud the fan who did this.

Here are additional screenshots of Los Santos in Cities: Skylines, displaying it at different angles.

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What do you think? Share your thoughts on this adaptation in the comments below. Have you ever used one game to create an environment from another, as many players do? Have you ever re-created Los Santos or another GTA location?

How Does GTA V’s Size Compare to Real Cities?

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Pictured above is the map of GTA V compared to a real-world city: Berlin, Germany. Reddit user RileyRichard got the idea after seeing the map of GTA V with the correct scale.

In addition to Berlin, he compared the scaled GTA V map to Barcelona (Spain), Cape Town (South Africa), Los Angeles (United States), London (United Kingdom), Montreal (Canada), New York City (United States), Paris (France), Rome (Italy), Seattle (United States), San Francisco (United States), Toronto (Canada), and Vancouver (Canada), and published the resulting images.

Check them out in this gallery:

This really puts the game world into perspective, doesn’t it? Video game worlds can seem so vast, but they’re tiny compared to the real world. Can you imagine what it would be like if a GTA game was set in a city the size of those pictured above?

Video Comparison: Los Santos and Los Angeles

It’s no big secret that Grand Theft Auto V’s fictional city of Los Santos is based on the great city of Los Angeles, CA. GTA V developer RockStar Games has often modelled its fictional criminal proving grounds on real cities. Liberty City was a fictionalized New York, Vice City an 80’s-style version of Miami, and San Andreas is a large urban and rural area modelled on various parts of California and Nevada.

Los Santos did already make an appearance in the aforementioned San Andreas, but its full-blown showing in GTA V will take the level of detail and authenticity of the city to new heights, and that will include several direct and indirect homages to the real McCoy…er, real Los Angeles.

To see how many of these homages they could find, PlayStation Access sent an intrepid reporter by the name of Nate to Los Angeles equipped with nothing but a bike and some screenshots of the game. OK, he did have some other things, like a map, and…clothes…but those aren’t important. What is important is that he located several of Los Santos’ virtual locations within Los Angeles. It’s also handy that Nate’s travels were documented in a video which can be viewed below.

So what all did he locate? First Nate swung by the famous Venice Beach where a near perfect match was found between one of the game’s screenshots and a small section of the area. It features a few market stalls with a small apartment building tucked in behind them on the left, and the famous beachside view on the right.

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Next Nate headed in-land to the Federal Building at 11000 Wilshire, which can be seen reproduced in Los Santos as the “FIB” building. While the federal building and the building neighbouring it appear in Los Santos, they’ve been given what looks like a vertical expansion, appearing in the game more as skyscrapers than the actual buildings are in reality.

Next it was off to a rather obvious homage to Los Angeles, and that is the famous Hollywood sign. Along the way however Nate stumbled upon the Los Angeles Country Club on his right, and decided to take a closer look, as it was unknown which golf course in Los Angeles, if any, Los Santos’ golf course was modelled after. A view from the outside of the course showing the downtown high-rises in the background was nearly identical to screens of the in-game course, making it a good bet this was the one it was based on.

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A good vantage point showcasing the Hollywood sign was scoped out next, which gave a near identical angle as shown in one of the screens of the Vinewood sign of Los Santos, including the surrounding hills. Lastly, the nearby Griffith observatory gives a stunning view looking out over Los Angeles towards downtown, and this same view is seen in one of the screens of Los Santos, including the little telescope near the ledge.

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All of this is to say…well, that Los Santos is at least somewhat accurately based on L.A, which you probably already knew, but now you definitely know. Now we just have to wait until September to see how many other direct references to Los Angeles areas or landmarks are found in the sprawling metropolitan wasteland of Los Santos; if we can tear ourselves away from jacking cars and shooting punks long enough to see them!

GTA 5 Fan Map Offers Glimpse of Possible Los Santos Layout

A massive fan undertaking several weeks ago on the GTAforums led to the creation of a map that could give gamers an early glimpse at the general layout of Los Santos; and further whet their appetites to rain carnage down upon the virtual city.

How the map was created with such limited details available concerning the game is rather impressive. Essentially every known screenshot and trailer released for GTA 5 thus far was pored over. Where some context was given to the location of that image, they used it (most notably the landmarks that could be seen in those images) to extrapolate where that location would be in the world of Grand Theft Auto V. Put it all together, and you have a map that could very well offer a realistic outline of what Los Santos will look like – but don’t go learning every street, turn and alleyway just yet, there is going to be some errors!

GTA V Fan Map

Those major landmarks that were used, which can be seen in many in-game images released to date, are the Vinewood sign (think Hollywood sign and you’ll get the idea), the mountains, and the rivers and ocean. Based on the location of the image, and the approximate distance to those visible landmarks, these dedicated fans could build a cityscape with a scale that should be somewhat reminiscent of the final version, though many details are missing, and many minor details won’t be correct.

One possible fault with the map is that while the layout may be accurate as far as how locations are generally situated, the overall scale of the city seems to be rather small compared to what the actual size should be (if the world is as massive as Rockstar is claiming). Granted, there is far more than just the city making up the world, but also mountains, pastures, a large prison complex, a small inner sea, as well as other as yet unrevealed locations. All of these are mapped as well, though with much less detail and far more speculation than the city itself, given the lack of screens depicting those areas.

Whether or not you have any interest in the potential map, it’s absolutely worth checking out if for no other reason than it contains the majority of the screenshots and trailer images released thus far, in tiny bite-sized chunks. They even link to where those images should be located within the game world, giving you some insight into how the map was formed, and letting you be the judge of the images and locations yourself.

All said it’s an impressive piece of work by a group of extremely dedicated gamers, who clearly can’t wait for Grand Theft Auto 5, just like the rest of us “not quite so passionate as to build a fictional map of a fictional city” fans!