In yet another wave of sales GTA V has been discounted on the PS3 and PS4. This particular sale doesn’t really have a specific reason for being, not that retailers really need explanations for their sales (though they do take every chance to make up excuses for one).
A few rather popular titles on Sony’s consoles have been discounted on the Playstation store. This coincides with Steam’s Lunar New Year sale, which also features a cheaper GTA V among just under 10,000 other discounted games. That’s Steam for you.
Among the several big-name games that have had their prices slashed is God of War 3 Remastered and Destiny: The Taken King alongside Rockstar’s cash cow. Techically the latter isn’t part of the same sale as the other two, not that it particularly matters. If you want to experience Kratos’ ultimate adventure on the superior hardware of the PS4, you’ll need to pay £15.99 instead of the regular thirty.
Coming to GTA V, prices differ depending on platform. Naturally the older PS3 version is the cheaper of the two – and the lesser. Last-gen gamers can pick up GTA V for £17.49 compared to the original price of £49.99. We’ve spoken about how steady GTA V’s price has been all this time despite its age, however even that doesn’t justify keeping the last-gen version’s price that high.
The current gen version got itself a smaller discount but it’s still something. Rather than the regular £54.99, you can now pick up GTA V on PS4 for just £36.84. The discounts on the three games last until the 17th of February.
GTA V, despite having originally been released almost three years ago with current-gen version having been around for a year, will be seeing a promotional console bundle package together with the Uncharted collection.
Are any of you guys picking up either GTA V or God of War 3 Remastered during the sale?
The times of missing out on thematic DLC content appear to be behind us. GTA Online’s most recent update, Be My Valentine is adding a bunch of new content to the game. Hopefully this update has set a new status quo too, as Rockstar has confirmed that unlike the Halloween Surprise DLC, all Valentine’s DLC items will remain in the game permanently. No more drive to buy everything up before they’re gone forever. No more watching others pounce about in their DLC clothes knowing that you missed out.
The content of the Be My Valentine DLC leaked a good long while ago, spoiling the surprise of a boatload of new vintage clothing items and the return of the Roosevelt. Last year Rockstar also released a DLC commemorating Valentine’s Day which included gangster era clothes, an old timer car in the shape of the Roosevelt and the legendary tommy gun.
Then soon after they took it all out again. Of course if you’d bought the gear it stayed yours, however it otherwise disappeared from stores to purchase. Rockstar repeated this policy with several other thematic and seasonal DLCs.
This Valentin’s though, a fan decided to go and ask Rockstar support how long the DLC items would be around, since there was no word on this in the official announcement. Seeing as this is kind of a big deal, it’s surprising that Rockstar decided to downplay this little tidbit of info. The comments regarding this revelation show just how much it means to the fans. It’s not like Rockstar needs to improve their already perfect public image, but this would have been a solid boost.
A discussion regarding making thematic DLC items permanent in game had popped up previously in the past, and surprisingly enough most people were against the idea. Now that Rockstar’s actually doing it, they’re all for it!
What are your feelings on making DLC items a permanent addition to GTA Online?
After pretty much all of its content was leaked some time ago we can now actually play the long awaited Be My Valentine DLC in GTA Online. Rockstar released a content update to commemorate this date last year (and the year before) as well, adding new clothes, a vehicle and some special events.
Returning to GTA Online better than ever is the old timer Roosevelt, now with an updated model. Dubbed the Roosevelt Valor, the new version of the car features a polished in-game model and new customizations at Los Santos Customs. It seems the fan theory that the Roosevelt will make its way to Benny’s in wake of the Sultan and Banshee have fell through. Last year’s Roosevelt has been made available for purchase as well in case you missed out.
The DLC also adds a massive amount of new vintage style clothing to GTA Online. Not only is there a massive collection of new attire with all the items needed for your retro charmer outfit, underwear and all, but the clothes from last year’s DLC can be bought once again! The replica tommy gun is back in stock as Ammunation as well.
Coming tomorrow is the gameplay feature of the DLC. A new Adversary Mode named Till Death Do Us Part is advertised as a couples based mode. By the looks of it, we’re looking at a deathmatch style setup with 2-man teams. Knowing Rockstar, they still have a few tricks up their sleeve, and this isn’t all the Valentine’s Day goodies they have in store for GTA Online. Keep your eyes out for more info.
PS: It’s been confirmed 100% that all content from the Be My Valentine DLC will remain available in GTA Online indefinitely!
This is a bit different from the usual GTA V related news we report on as it has no direct impact on the game itself, but we think many of you will find this bit of information interesting nonetheless.
As we all know GTA V’s Los Santos is based on the real life city of Los Angeles. It shares many landmarks and tries to mimic much of LA’s layout as well – so much so that people have been making “real life GTA” videos in the city for comparison.
Unfortunately one particular landmark won’t be appearing in any such videos in the future, or at least not in the same way. The Commodore Schuyler F. Heim Bridge is a triple-section vertical lift bridge crossing the port of Los Angeles at the Cerritos Channel. To allow larger ships to pass the midsection of the bridge can be elevated on vertical rails located in the two towers, which also act as support structures.
Said mid-section, which is the bridge’s main characteristic, is being dismantled and replaced with a stationary element in the coming months. The bridge has stood in its current form for 68 years, and has been in need of restoration for quite a while now. Unfortunately it will never be the same without the lift function.
While it’s role in the blockbuster flick Inception may be its most well known outing in popular culture, its equivalent in GTA V may be the best virtual preservation of the landmark. For all we know, future GTA games set in Los Santos will feature the new, non-lifting version of the bridge. All of this may seem insignificant to many of you, but the prospect of a video game acting as a “memoir” for an old piece of architecture and engineering is quite fascinating.
Do we have and LA locals among our readers? Have you ever seen the bridge in the flesh concrete?
Modding GTA Online exclusive DLC content into single player is one thing. Doing it even better than the official version? Now that’s skill.
The modding community has made it an unofficial mission to get as much official Rockstar content from Online over into single player as possible. Many players who like story mode as much as Online or even more, are a tad sore that Rockstar is only ever giving the multiplayer mode any love. While it is impossible to implement certain elements of the Online DLC in Single Player, things such as cars are entirely possible.
You know what GTA V now has that Online doesn’t? Drivable yachts. Granted, it’s the yacht from GTA IV, the windows don’t break, the interior is sort of empty and it bugs out often but you can drive it.
Modder Tall70 has ported over the model of the yacht from the previous numbered installment of the franchise to GTA V in it’s (almost) full glory. The ship is a tad slow coming in with a max speed of 35 mph, but if you’re cruising in a luxury yacht speed shouldn’t be your priority.
While the interior is bare at the moment, as mentioned earlier the author intends to redecorate in the next update. He also intends to get most of the bugs fixed. Compared to a first release, the mod is pretty solid already. The color scheme can be customized and the rain does not fall through the roof. The yacht has proper collision, so you won’t be clipping into the landscape or falling though the floor.
In fact, the collision is better than it was on the original version back in GTA 4. Now you can actually land a helicopter on the pad and have it stay there, though it’s hardly stable.
What other GTA IV vehicles would you like to see make a return?
Here we go again. Remember that rather dreadful two-to-three month span in the autumn of last year where every two days a new GTA V or Online DLC “leak” happened and every unimaginative YouTuber made a dozen “NEW DLC CONFIRMED” videos? Remember how things got so bad that much of the community practically mobbed up on data miners? Granted, it later (much later) turned out that a small fraction of the leaks were actually correct. Info coming from reputable data miners was all good with the clickbaity “leakers” being the ones spreading falsehood.
Well, if a recent leak which was swiftly debunked is anything to go on, then the short period of consistently solid leaks is coming to an end.
The envoy of this new dark age originated from GTAForums but was reposted to Reddit. A users whose identity is unknown posted “information” he got from someone who allegedly hacked their way into Rockstar’s restricted dev forums. The leak suggests that the next big GTA Online DLC will, among others, add 58 new missions, 2 new locations, 14 weapons, 10 cars, 3 bikes, 2 helicopters, 4 planes and 2 boats including a new yacht.
People believed that. Since then the leak has been confirmed to be fake by the poster himself, possibly after the less dim-witted members of the community ousted him for riling things up. It’s rather unfortunate that even with the dark times of the autumn past many people still believe every “leak” out there. This gives these fake leakers an audience and this being the internet, that’s all they need.
We can only hope that this rather pathetically grandiose attempt at trolling the community is not a harbinger of doom, a glimpse of things to come – but we’ve learned to expect the worse. It’s time to stack up on salt, guys. We’re going to need a lot of grains.
Have you guys ever fallen for an obviously faked GTA V DLC “leak”?
Even at its launch, GTA V was already considered one of the most immersive games of its time. The seemingly endless list of odd activities your player could do, which technically had no impact on gameplay or the story, awed fans far and wide. The game was lauded for its sense of freedom – so much so that other AAA games looked to it as inspiration – and realism.
Michael could do yoga, Franklin could walk is dog and Trevor could… well, kill people. Of course this is just scratching the surface of the fluff and faff the game is filled with. These small, inconsequential actions make the world of GTA V feel alive and vibrant.
But there’s always more to be done, right? Even with these in mind, GTA V is hardly a life simulator. You can’t micromanage everything about the lives of your characters (not that you’d want to. You’d be playing the Sims if you did). While this mod by Marcs742 doesn’t quite bring GTA V to that level of simulation, it does add a whole lot of new needs characters will have that you need to pay attention to.
Michael, Trevor and Franklin will grow hungry, thirsty, tired or unhappy as you play the game. This mod adds a new inventory system which stores consumables like food and drink to manage the first two and you can sleep at the respective character’s house or at motels. The reason to keep these needs satisfied is that certain stats take a debuff is your character goes hungry or thirsty. You’ll gradually lose health, you’ll be slower or you won’t be able to use your special ability.
While nothing groundbreaking, this mod adds another level of depth to GTA V’s gameplay and immersion. Hardcore players may find this to be a treat.
What other immersion enhancing changes would you make to GTA V?
GTA Online is all about reversed fortunes, or so it seems. Be it from a balancing, a story or a game mechanic perspective, often times last becomes first in this game of chance. Be it buffed or nerfed weapons/vehicles from one patch to the next, the fortunes of the player characters in Story mode or whichever way a job is going, end results rarely turn out to be what you expect.
While both the Banshee 900R and Sultan RS were “fixed” since, getting their stats tweaked so that they actually can compete with a Progen or a Zentorno as advertised, it took quite the community outcry to achieve this. When the small-scale update first launched, an upgraded Banshee performed significantly worse than the base model with the Sultan not winning any races either.
Players contacted Rockstar over whatever channels they could and flooded all community spaces with their complaints. Rockstar remained mum over the issue, however suddenly 900Rs started overtaking their flashier counterparts. After direct questions through support tickets Rockstar confirmed that they did indeed tweak the Banshee due to the community outcry.
“Tweak” is a bit of an understatement. The newly fixed Banshee 900R doesn’t simply compete with the likes of the T20 – it’s the new fastest car in GTA Online! Several reputable sources within the game have posted video evidence to a number of outlets, informing the player base that the roads have a new king.
Did any of you guys invest in a Banshee 900R, or did the bugs and poor performance keep you away from this GTA Online ride?
If the week long event doubling RP and $GTA cash payouts on all VIP work and a unique Adversary Mode playlist wasn’t enough, there is a sale involving almost all vehicles in GTA Online going on. It seems Rockstar is really feeling quie generous nowadays as two rather significant glitches which help with making more money off VIP jobs are still un-patched, the best money-making tactic involves select VIP jobs and these jobs now pay twice the cash for a whole week. Add to this the lowered vehicle prices and players all over will finally have a chance to buy the rides they’ve been grinding for.
The sale started on the fifth but is independent of the weekend event and of the discounts on a few of the VIP exclusive cars and boats. This sale involves almost all regular vehicles, save for some of the rides in Warstock Cache and Carry. In some places the discounts only shave off a few thousand $GTA from the lower-end purchases but the higher you go the better the rate, with high-end vehicles saving you several hundreds of thousands. While even with these discounts the top is still unreachable for most players, the sale has made the mid range much more accessible for players who don’t have the time to grind up fortunes.
It is unknown how long this particular sale will last, but since it began alongside the event, most people assume it will end on the 11th as well. Most players would likely prefer it to last just a little longer in order for them to spend every second cashing in on the double GTA $ payouts while the event lasts. However, if you’re not hurting for new rides, you can always save up for the customizable Roosevelt coming with the Valentine’s Day DLC.
Are you guys getting any new GTA Online vehicles due to the sale?
One of the few things that GTA V is often called out on is its unrealistic wanted system. Committing any kind of crime instantly draws the ire of law enforcement. If you are out in the middle of the desert with not another soul nearby and shot the hostage you dragged out there unseen with a silenced pistol, the police will be on your ass within minutes. Somehow they will know you did something, they’ll know that you did something and they will pinpoint your exact location.
Strangely enough an older Rockstar game already had a more functional and realistic system in place. Why GTA V didn’t simply lift the feature over from RDR like this modder did is beyond us. The way Red Dead Redemption’s witness system worked was that other NPC’s had to witness a crime and report it before the authorities went after you. The player had a chance to catch and “silence” the witness before they alerted anyone, and thus a wanted level could be avoided.
Well established modder GTATerminal also came to the conclusion that this is a better system than the omniscient police found in the game by default. His version sees the witnesses phone the police if you’re a bad boy around them. Currently the only way to prevent a wanted level is to murder the witnesses, however a future update will feature a bribe option as well as a lower witness rate by using silencers.
Several mods affecting police behavior and the game’s response to crimes have been created over the months, as this is one of the few areas in which GTA V has been getting constant criticism. While it is in keeping with traditional GTA gameplay, the system is dated and unrealistic.
What changes would you make to GTA V’s crime system?