Tag Archives: graphics

GTA V AMD GPU Crashing Fixed

You know what gamers look for in their graphics cards? Great performance, low heat, low noise, and an affordable price which fits the value of the card.


You know what else gamers look for in their graphics cards? The ability to run the most popular games without crashing constantly due to poor drivers. Nvidia may be top dog when it comes to GPUs, however quality comes with a price, and the more affordable pricing of AMD cards have made the arguably inferior manufacturer equally popular among the hardcore gamer crowd. However, this time around it wasn’t the hardware causing the issues.


GTA V fans with AMD cards have been reporting for quite a while now that the game started crashing with alarming frequency since the latest driver update. AMD has reached out to the community regarding the matter, stating that they have compiled a list of the 10 most urgent fixes, with the crashes that have been plaguing GTA V and Diablo 3 being at the top.

Placing this issue at the top of the hit list is understandable, considering that GTA V and Diablo 3 are among the most popular games still being played. GTA V alone sees a weekly traffic of over 8 million players, which makes it the single most popular online AAA video game, surpassing even the weekly players of most popular MMOs, and outperforming the most popular modern-military shooter franchise.


GTA V on PC has been known to be quite the hardware-hog when pushed to max settings, however it is undoubtedly worth it. GTA V has been praised as the first truly next-gen game – even though it came out in the previous generation. Don’t worry though – the game is well optimized, and on medium to low settings, any rig will run this open-world masterpiece.

Do we have any AMD gamers who had issues with GTA V before?

Graphical Mods In GTA Online Will Get You Banned

GTA 5 Cheats has covered the most popular and most advanced graphical mods out there quite extensively – however, will they get you banned from GTA Online?


These mods allow PC users to drastically enhance the visuals of GTA V by adding extremely high resolution textures to the game, as well as new visual effects and tweaks to existing ones. The kinds of results these mods have achieved are nothing less than astounding, with the most popular ones creating a near photo-realistic graphics while playing – provided you have a rig powerful enough to run it.

Now, these graphical mods increase visual fidelity and improve special effects, but they don’t affect gameplay – or do they? The question whether or now strictly visual mods are allowed in GTA Online has been one even Rockstar Support hasn’t been able to answer for a good long while. Players have spoken of instances when even after a 6 response ticket was closed, the support representative still could not provide a clear answer as to whether or not its use is a bannable offense.


Some users of SweetFX have, surprisingly, gotten positive response from Rockstar.


As long as you do not use the mods to effect the online experience you will not be banned.

However, it seems Rockstar’s policy has since changed, and this is likely to be a result of the prolonged crisis regarding the extremely high amount of hackers present in GTA Online. Most recently, one player reported that they got a very, very clear response from Rockstar, which is bound to quell any further discussion on the matter for good.

Unfortunately, mods of any kind are prohibited for online use. This would include graphic enhancement mods.

Another rep goes on to clarify as to the reason why.


Even a subtle change in saturation can give you an edge in visibility (eliminating glare for instance) when engaged in PVP.

Straight from the source folks – no graphics mods are allowed in GTA Online.

Have you guys been using any visual mods while playing GTA Online?

Watch GTA V Played On A Motion Simulator

Modern AAA games strive to be as realistic as current technology allows, with the biggest publishers and devs going so far as to invent newer and newer tech to make their games ever more immersive and life-like.

The focus in the endeavor to create realistic games is usually placed on the visuals. As time goes on, games feature greater and greater graphical fidelity, with higher resolution textures, more polygons, and better animation. Another big factor is immersion, and the given game’s physics engine is a key factor here, because if the character falls in the opposite direction of the push, no level of graphical fidelity will make it look realistic!


That said though, software can do only so much. No matter how many individual strands of hair are animated on the hero’s head, no matter how smoothly the blades of grass sway in the breeze, no matter how closely the blood spurting from the neck of the hundredth orc adheres to liquid physics, you’re still just sitting on a couch with a controller in your hands.


The guys over at Force Dynamics want to change that. Motion simulators with tactile feedback are hardly and innovative, but what Force Dynamics has done with their 401cr models is truly a step forward. While the motion simulators of the past were severely handicapped, and their limitation caused extremely jarring movement, the 401cr has a full range of motion and is considerably smooth. The team demonstrated what their machine can do by playing none other than GTA V, displaying its versatility by driving several of the in-game vehicles, including a jet ski, as well as getting on a roller coaster. Also, since this is GTA, they got into a police chase. Running over innocent pedestrians has never been so realistic!

Any of you guys dream of playing GTA V using a motion sim?

Turn GTA V Shootouts Into Rave Parties

This is probably one of the flashiest mods out there for GTA V. Some mods add new methods of transportation to the game. Some mods add a gardening game mode. Some mods change the whole game into a police simulator, or an RPG. Some mods add power armor to the game.

This mod? This mod makes GTA V look the same as a Daft Punk performance if said Daft Punk performance had the yearly budget of the U.S. military.


The mod, simply titled Particle Guns, gives you 18 different particle effects to your shots. It really is a visual masterpiece. Possible the coolest looking effect is shown off first in the face of the “purple puff gun”, which causes a massive neon-purple cloud to appear at the point of impact. The cloud has transparent tentacle like effects sprouting from its epicenter which are reminiscent of the northern lights. In case that ain’t enough for you, there is always the “huge purple puff gun”, which is the same but with amplified effects.

The other options activate more common effects, such as various forms of smoke emanating from the bullet holes. The color of the smoke can be edited to enhance the effect. Other than the colorful smoke, the purple puffs, sparks and possibly the blood spatter, the rest of this mod is more interesting for graphics junkies, and seems to be more of a tech demo than anything else, however it does result in some unique visuals if played around with.


The various gun settings also include light smoke, water splash/drops, leaves, freaking sewer water and flying rocks, which, unfortunately do not augment damage. Now, add this to your arsenal of weapons which fire other vehicles, and you’ve got the right kind of party going.

Any of you guys have some insane weapon mod ideas for GTA V?

GTA V Never Looked This Good

Some time ago, the race between the various authors of GTA V graphical mods was heated. ENBSeries, SweetFX, Gionight and Toddyhancer all threw their best works up on the web and gained serious reputations as graphics modders. Enough time has passed though, and we’re now able to settle the score once and for all, and whose work is the best.


Of the four big runner ups, ENBSeries has the longest history, having been released for several games. SweetFX and Gionight followed closely, with a similar approach. Toddyhancer was popularized most recently, being lauded as making the game “photorealistic”. While this claim was (obviously) a tad exaggerated, the mod is extremely impressive.


It was about time for these mods to catch up to the seemingly miraculous iCEnhancer mod for the previous installment in the series, GTA IV. The ENBSeries base has been used for graphical mods by several users, who modified it to their personal specifications. Now SweetFX is getting the same treatment, however on a professional level.


Enter ReShade, a new, universal and generic post processing and graphical enhancement tool based on SweetFX’s framework. This tool can be used to add an extensive range of adaptive post processing effects to almost any game.

Imagine your favorite game with ambient occlusion, real depth of field effects, color correction and more …

The team decided to demonstrate the tool’s capabilities using GTA V as a testing platform. The images we posted here do contain jets which were modded in, but they weren’t pre-enhanced, and everything else in the shots is unmodified beyond the use of ReShade. Even more so than Toddyhancer, this particular GTA V graphical mod has propelled the game even closer to photo realism, however you’re going to need a beast of a machine to get decent framerates while playing with this baby active.

Which GTA V graphical mod takes the crown in your opinion?

GTA: San Andreas PS3 Physical Version Listed

I think it’s about time to begin calling October the month of surprises.

We’ve witnessed several seemingly baseless rumors turn out to be true, defying all odds. Not only did the Lowriders DLC turn out to be true, the rumors of which began all those months ago when a reference in the code was found to an upcoming content update with the code name “LOW”, and twelve (four of which are still unaccounted for) new vehicle names. But the Halloween DLC that some players have been clamoring for is also on its way. With all of these entirely unforeseen occurrences, you’d think Rockstar has reached its surprise cap for the month, but you’re in for a treat!


About a year ago, the Xbox 360 got a digital-only HD remaster of GTA: San Andreas, which, at the time, baffled most players. Rockstar also opted to keep the classic (which also happens to be the best selling PS2 game ever) off of the Xbox One. The HD remaster involved touched up graphics, longer draw distances, numerous bug fixes (and new bugs) and updated Xbox achievements. The same HD remaster also got a physical release this June, which was once again a move which confused many, as the current-gen console was once again left out of the fun.

Well, if a hastily removed Gamefly listing (and this Amazon one, which is still standing) are to be believed, the GTA: San Andreas HD remaster’s physical release is coming to the Playstation 3 on the first of December. Currently, the PS2 classic version of the only incarnation of the game available on the PS3. However, there is no word on whether or not the new HD remaster will be available digitally or not, but considering the trends in the industry, you can bet that the game will see a PS Store listing too.

Any of you guys looking forward to reliving GTA: SA in HD on PS3?

Have You What GTA V Would Look Like On N64? (Video)

Well, this is certainly new. We here at GTA 5 Cheats like to bring attention to the newest graphics mods for the game, and also frequently highlight how visually stunning GTA V is. Well, today we have something a bit contradictory in store for you guys. Several Playstation 4 players have encountered a peculiar glitch which won’t just make you question whether you’re playing on PS4 or PS3, but more like if you’re playing on a PSOne or N64.


This glitch always occurs in one particular GTA Online mission for PS4, meaning there is some sort of bug in the code there messing up the game’s visuals. At least, that was what was assumed until recently, when PC players also encountered the same issue, in the exact same place, and the bug could not be “undone” in-game…. As the visual issues still persist no matter how much distance players put between themselves and the “infected” area, nor does it matter how much time passes.

The bug seems to take texture resolutions down to the absolute minimum, and also massacres polygons in the static assets, making all buildings completely angular and rectangular, and some things just flat out do not load.

Other issues this bug causes which I have christened the “Retro-Virus” include clipping and collision errors, shaky camera, missing animations, and weird wonky physics.

Honestly, some of the older gamers out there (or the younger ones who have caught up on their retro gaming) might find this glitch to be genuinely charming and nostalgic to a degree. To be frank, knowing what a bunch of silly tricksters the folks over at Rockstar can be, I would not be surprised in the least if it turns out that this whole things happens on purpose!

Would you guys want a true “retro” graphics option for GTA V?

GTA V ENBSeries Mod Is One Way To Impress Your Friends

While GTA V has enjoyed a thriving and vibrant modding community ever since it launched, nowhere is modding as competitive as in the graphical department. With several high profile mods out there geared towards making GTA V look even more spectacular than it already does, each of them is determined to be the best of the lot.

The primary battle is between SweetFX, Gionight and the topical ENBSeries mod. The ENBSeries of graphical mods are renowned among the modding community, with ENB modders improving the graphics of several popular video games by magnitudes.


Most of these graphical mods work on improving textures, shaders and lighting effects primarily, but they also make a multitude of other tweaks as well. The challenge in creating these mods is knowing what exactly affects the visuals in what way, and how to make things look the best they possibly can.


Gloom, render distance and distortion has also been visibly altered in this iteration of the mod. Naturally, you’ll need a pretty damn beefy PC to run GTA V with this mod without any kind of lag. GTA V has been known as an extremely hardware demanding game on the highest settings, but it must be noted for Rockstar’s benefit that the game is masterfully optimized, meaning its a good bet that anyone could run it on medium settings at great framerates.


Another major feature many graphics mods incorporate are realistic reflections. In many cases, games nowadays have static reflections, meaning a window may reflect the game area in front of it, but that is just an image, so the vehicles moving in the background, or the player model is you stand in front of it won’t be reflected. In one rather notorious case, Watch_Dogs, advertised to be a visual landmark, had a single static reflection image used everywhere in the game, so 90% of the reflections didn’t ever reflect what was actually there.

What do you guys think of the new updated GTA V ENBSeries mod?

Forget Forza, Gran Tursimo – GTA V Has The Best Looking Cars

Marketing graphical fidelity is one of the main selling points of the new generation of consoles. And with console exclusive titles trying to outperform one another in order to prove the superiority of their respective host platform, you would think that the Forza (Microsoft) and Gran Turismo (Sony) franchises would have the best looking automobiles in the industry. Especially considering how they are both racing games, as well as Forza being one of the Xbox One’s launch titles back in the day, with a sequel in the works.


Well, you’d be wrong! Here we have GTA V, which is not only a multiplatform game that launched initially in the previous console generation, but cars aren’t even the primary focus. Sure, they’re kind of a big thing, with “Auto” being the A in the title and all, but they aren’t as much in the spotlight as cars would be in dedicated racing games such as Forza and Gran Turismo.

Now, lest we be accused of being biased, we all can agree that both the PlayStation 4 and Xbox One are solid platforms, and their prospective games look pretty damn good. Discounting any and all opinions, however (keep the console wars out of the comments, please), the PC’s hardware capabilities allow for high end desktops to outperform both – especially when mods are taken into account.

We bring to you, in the following Rockstar Editor video, the best looking car models from the gaming industry, straight from GTA V. The video makes use of a modded PC version of GTA V, with several graphical mods installed to up the visual quality, as well as a few of the recent real-world car model mods that have been in part enabled with the new ZModeler GTA V import/export feature.

What do you guys think of the video? Impressive, right?

You Can Now Drive Your Favorite Real Supercars In GTA V

Ah, modding. GTA V has been made so much more expansive thanks to players taking the time to create their own assets and game modes for Rockstar’s blockbuster. The modding scene for GTA V is extremely active, despite recent measures on Rockstar’s part to discourage it. Entire dev teams have popped up working on total conversion mods for the game, and all sorts of wacky creations are released day-by-day. Be it alternative forms of transportation, or high-tech exoskeletal suits of armor, mods have you covered.


Some thing that is kind of a big thing when it comes to the GTA franchise is cars. Driving is a centerpiece of the action, cars enable you to travel around the map, etc. etc. I mean, it’s in the game’s name, after all.

Most vehicles in GTA are based off real-world automobiles, however due to licencing costs and legal pitfalls, they aren’t quite what we see in the streets every day. Slight changes in design, fantasy names and manufacturers keep things cheap on Rockstar’s end, but these changes can break immersion.

Luckly, modders are here to the rescue. Reddit user and GTA V player D_TOXX has created a mod that lets you drive the Lamborghini Aventador LP700-4, Ferrari F430, 1970 Dodge Challenger and many, many more in GTA V. All of the vehicles have been modeled with extreme detail and authenticity, and if your rig can take the stress, with the R-hancer Photorealism Mod, they almost look more real than they do in real life. Almost.


This mod is relatively new, so we doubt that this much high quality work could have been done with the very recently released ZModeler GTA V import/export feature so quickly, so props to th modder for figuring this one out.

While this is only half of the equation, as not you will be driving real cars in not-Los Angeles, but it is still an impressive feat.

Will you be using this mod to hop into a Lambo in GTA V?