Tag Archives: character

GTA V Needs A Plastic Surgeon

GTA Online allows for players to customize the appearance and gender of their characters – once. However most other online games nowadays (which incorporate custom characters) have mechanics which allow players to alter or re-customize their in-game avatars in case some new options are added later on or if the player just simply wants to change their face. This may appear as a game mechanic found in the relevant game’s virtual world, such as a magic mirror or barber shop, while in other cases players must contact the game’s support staff to trigger the character-creation process on that given avatar once again.


GTA Online didn’t have any such option available for quite a while, however after popular demand, the support method was implemented. If you contacted Rockstar support, telling them you want to change your character’s appearance, they would have you log out of GTA V, and the next time you log in with the character you want to re-customize, you would be shown the character creation screen before spawning into the world. While there wasn’t any official set limit to this, obviously you couldn’t go around changing your character’s appearance every other day. However you weren’t necessarily restricted to a single alteration either. One thing the new system did not allow for though, was a change of your character’s gender.


Once again, following popular demand, a gender change system was eventually implemented. While rumors of the feature circulated before the release of the update it was contained in, the rumors assumed it would be an in-game feature. Instead, it could be done by contacting support, and only once.


For some incomprehensible reason, neither of these services are available for players any more, one GTA V fan has pointed out. He and some other players stated that adding a plastic surgeon feature to GTA Online would be a win-win situation, as making it expensive would boost Shark Card sales, and give players a feature they’ve been wanting for a good long while.

Would you make use of a plastic surgeon in GTA Online?

Trevor Phillips Is In Fallout 4?

You may have noticed that there is quite a bit of buzz around Fallout 4 on GTA 5 Cheats, despite this being a site dedicated to GTA V, as the name suggests.

The reason for this is that multiple times in the past it became clear that the fanbase of the two franchises overlaps greatly. This is proven by how much Fallout themed fan content has been made for GTA V, and, to our defense, we only ever write about something that is related to GTA V.

Now, with the release of Fallout 4, which supports mods on both PC and Xbox One (take notes, Rockstar), it’s time to report on some GTA V fan content made for the post-apocalyptic RPG.


With the amount of content in Fallout 4’s release version, people are still chomping through the official content, so modding hasn’t really taken off yet. Despite this, players have found a way of bringing a bit of other franchises, namely GTA V, into the wasteland. Fallout 4 features the most advanced character creation system the video game industry has ever seen, giving the player a seemingly insurmountable amount of customization options. Obviously the first thing people did with it was try and remake existing characters or celebrities.

One player, wselander, has remade GTA V’s own Trevor Phillips, the psychopathic Canadian who appears as a protagonist in Rockstar’s blockbuster. The recreation is so authentic, that you’d think it really is just Trevor from GTA V, and if you weren’t told that the screenshot was made in Fallout 4, you’d probably never figure it out.


Players have also recreated other popular game characters, such as Geralt of Rivia, the protagonist of the Witcher franchise, the third installment of which also took some creative pointers from GTA V. Others include Walter White, Vladimir Putin and the duo from Beavis and Butthead.

Have you guys stayed true to GTA V, or are you off exploring the wasteland?

Study: The Secret Lives Of GTA V’s Dogs

One of biggest factors in video game immersion is the quality of the artificial intelligence of the non-player characters. In various games, the level of AI needed differs greatly, depending on genre. In shooters, you don’t want enemies charging at the player, rather they should look for cover and try to outflank the protagonist. In stealth games, they should search hiding places intelligently, not randomly. In RPGs, they should use abilities best suited against your weaknesses.

However in GTA, they most just need to jump away from speeding vehicles. Or, you know, not.


These NPCs are commonly referred to as PEDs in GTA V (short for pedestrians), and have barely any role in the game more complex than running in the opposite direction of gunshots or fast moving vehicles. Of course, there are special NPCs, enemies and police forces with different behaviors, but the PEDs don’t really do much more.

While not technically PEDs, the animals of GTA V have also been equipped with their own AI programming. Now, these are little more than mobile set pieces, which do their thing while in close proximity to the player. However once outside the range, they simply despawn and return into the nonexistent virtual ether whence they came.


One particularly bored and curious player decided to follow one such animal, a dog, on its journey, never leaving its side lest it disappear. The player literally followed some virtual dog for several real-world hours. The dog wandered across lands far and wide, its programmed mind driving it to some unknown destination, blissfully oblivious to the observing human. Since the animal wasn’t following a pre-set path, rather picking directions on the fly. Where did this journey take the dog?

It slipped, fell, and died. Yup. That “intelligence” part still needs nailing down in AI.

Any of you have any funny NPC stories from GTA V?

Previously Unseen GTA V Loading Screens Surface

The release of the brand new GTA Online 1.29 patch, which contains the epic Freemode Events DLC, has left the community with more questions than answers.


Granted, the release did discount and silence the wave of rumors regarding a “lowrider” DLC preceding the official announcement of GTA Online Freemode Events. But the new update has also posed some interesting questions regarding the future of the franchise. With the game being prepared for a new wave of DLC, and the community consistently discovering things within the game’s files they probably shouldn’t, the future of the GTA franchise is mired in even more mystery than before.


The most recent find was a set of loading screens which are as of yet un-used in the game. Some of them use concept art that players have already seen, however they have never before been used for the purpose of a loading screen. On the other hand, some of these images are entirely new, and while it is entirely possible, not to mention likely, that they’re just previously un-publicized artwork, the chance of them being a hint of the future remains an exciting possibility.


The various images are all in the realistic-cartoon style characteristic of the franchise, especially GTA V. They feature several backdrops as well as character overlays, including artwork from previous DLC, as well as some new shots. A hillside mansion with two hired guards, a trucker’s depot, a heist action shot and what seems like Los Santos after an apocalyptic event (Zombie DLC, anyone?) are the backgrounds, with some familiar faces returning to adorn them.


Whether these were supposed to be introduced in GTA Online Freemode Events, or are to be used in a later DLC and have just been put into active storage is unknown, but with Rockstar teasing a new announcement soon, I doubt we will have to wait long to find out.

What kinds of new GTA updates do you think we will be seeing?

GTA V Datamining Reveals New Characters

Did anyone honestly think that the release of an update as massive as GTA Online Freemode Events, containing a huge amount of content including new missions, new adversary modes and more, would provide the so called “tipsters” of the GTA community with enough stuff to do in order to shut them up for a short while?

The data miners have been picking apart the code of GTA V’s 1.29 patch ever since it launched, and have actually found something of note among the endless lines. Bound to spark endless rumors, it seems that new characters will be introduced to the game soon…


Currently, characters are labeled as FMMC_PD_???. For example, Avi Schwartzman is referred to as FMMC_PD_AVI. The tipsters have discovered several references of that format which do not correspond with any characters currently found in-game. Among the new discoveries is “FMMC_PD_FVG”, which could be a reference to a character who will be added in a future update or DLC.

This is in a similar vein to a rumor that was circulating some time ago and related to the inclusion of agent 14 in GTA V’s single-player component, who is currently on present in GTA Online. However, with recent developments suggesting we won’t ever be seeing any kind of story DLC for GTA V, it seems those rumors were just as baseless as any other.

With Rockstar already teasing new content for GTA V, it should come as no surprise that the tipsters have gotten to data mining this quickly. The 1.29 patch reworked GTA Online from the ground up, meaning a lot of programming work went into it, so the Freemode Events update is a goldmine for tipsters.

Recently, we’ve also reported on a set of unlisted features included in GTA Online’s new update, which included new and more numerous spawn points of aerial vehicles. A map detailing the locations of these new spawn points can be viewed here.

Female Characters Less Likely To Be Killed in GTA Online?

Some time ago we reported on a social experiment conducted by ComedyKnife. The experiment involved CK approaching random strangers playing GTA Online freemode, and greeting them. That’s it. What were the results? Pretty much everyone attacked and killed his character immediately. The few people who didn’t (one was Canadian because obviously), warned him that all the others would. The experiment was conducted on around 100 players, which admittedly is a very, very, very small percentage of the full player base of GTA V. But the numbers don’t lie, with a total of, like, 6 people who didn’t kill him instantly.


Someone has since decided to retry the experiment, except this time they would use a level one female character. Admit it guys, you all used the good old trick of having a low level female character in an MMO to get free stuff from those gullible idiots who are bound to be playing. As it turns out, the same effect can be witnessed in GTA Online, though while the player conducting the experiment, Yan 2295, didn’t get any free stuff, they also didn’t get a bullet to the face.

Throughout the experiment, 10 players killed Yan, while 18 let him/her live. While 28 is well off from the 100 players of the previous experiment, the averages and the trend speak for themselves. Clearly, GTA Online freemode players are more positively predisposed to female character models.

But why? When it comes to video games, you can never know who is really on the other side of the screen. Why do we automatically assume a player character is an accurate representation of the player themselves? Is it because we have no other information, and the character model is all that we have to go on?

Do you encounter immediately violent players in GTA Online often?

New Leak Confirms GTA Online DLC Release Date, Genderbender?

Would you look at that – new information regarding unreleased and unannounced GTA V content which is backed up with actual evidence! Well known rumor-smith and GTA V tipster TezFunz has taken to Twitter in order to tell the world of their new findings regarding the mysterious Lowlife DLC content update that should be coming with patch 1.29 along with the console versions of the versatile Rockstar Editor. 


“TezFunz” has been known as a whistle blower of the GTA V community for quite some time now and has managed to get his hands on some new info whenever a new major update is around the corner. Version 1.29 really ought to be be a big one by the way, considering it was originally supposed to be released in late August. Recently the release window has been moved to early September and it’s already the eighth of the month. Recently, TezFunz graced the GTA V community with the following tweets.

Allegedly, Rockstar will be adding a plastic surgery feature allowing you to switch your character’s gender, both in the visual sense and in the genuine sense. This means that your character may have the character model of a female but be listed as male and vice versa, or you can go all the way. This can be facilitated both through an in-game feature, or by contacting the Rockstar support staff.

Exactly how the system will work, and what kinds of restrictions it will have, along side the concrete release date of the update, is all unknown.

Are you looking forward to gender surgery in GTA V?

How to Transfer GTA Online Characters and Progression to the PC Version


When GTA V comes out for the PC on March 24, many players will want to upgrade. If you intend to play GTA Online on the PC, you’ll be able to keep your characters and game progression. Characters and progression can be transferred to the PC version from any of the older versions of GTA Online — PS3, Xbox 360, PS4, or Xbox One. You can only transfer data from a system once, but if you’ve transferred data from the PS3/Xbox 360 version to the PS4/Xbox One version, you will still be able to transfer it to the PC.

First, you’ll need to have a Rockstar Games Social Club account. If you already have one, you need to make sure it’s linked to your console account. For the PS3 and PS4 versions of GTA Online, this is your PlayStation Network account. For the Xbox 360 and Xbox One versions, it’s your Xbox Live account. If you’ve played GTA Online while logged into the Social Club, your accounts will already be linked.

If you don’t already have a Social Club account, you’ll need to make one, and if you haven’t linked it to your console account, you’ll need to do so.

Once your accounts are linked, start playing GTA V on your PC. Log into your Social Club account. Next, either pause the game or use the Character Select Wheel to start up GTA Online. The first time you access GTA Online, it will prompt you to transfer your progress. If you choose not to, you can do so at any time from the pause menu—but keep in mind that transferring progress from an older version of GTA Online will overwrite any GTA Online PC progress you made, although you’ll keep any money you made.

When you tell it to transfer your GTA Online progress, it will show you the data to be transferred. If you’ve played GTA Online on multiple consoles, you’ll have to pick one. Choose the data you want to import to your PC game, and you’ll be all ready to continue playing GTA Online.

GTA Online: Lifestyle and Character Stats


By now you’ve hopefully had a chance to check out the multiplayer part of GTA V – Grand Theft Auto Online. Beyond “choosing” the looks of your online character (which is actually done based on heritage – something we’ll cover later) you also need to choose what sort of lifestyle your character will lead. That’s what we’re talking about in this article.

Your lifestyle selection is pretty important because it will in turn affect what sort of skills your character has in the game (for example – good at driving and not so good at shooting). Lifestyle will also affect how you look, to an extent, and what sort of clothes you’ll have access to.

How it works is that you basically have a rolling 24 hour window in which to spend time doing seven different activities (things like sports, partying, family-time, etc). What you choose to do will determine what skill-set you have, as set out in the table below. One thing though – you need to spend at least 4 hours in the sleeping slot every 24 hours. And don’t worry, this will all make sense in-game!

Friends and Family

Increases skills Stamina Driving
Decreases skills Shooting


Sports and Exercise

Increases skills Stamina Strength Lung Capacity
Decreases skills Shooting Driving


Legal Work

Increases skills Stamina Stealth Flying
Decreases skills Driving


Hanging Around

Increases skills Flying Driving Lung Capacity
Decreases skills Stamina Strength



Increases skills Shooting Stealth
Decreases skills Stamina Strength Flying Lung Capacity


Illegal Work

Increases skills Shooting Driving
Decreases skills Lung Capacity


Involvement of The Game in GTA 5 Still a Mystery

Last Saturday, Money Gang’s Facebook page posted a tantalizing piece of artwork featuring The Game, in the style that’s come to symbolize Grand Theft Auto art. Along with the Grand Theft Auto 5 logo, the ESRB rating, and the Rockstar symbol, there was The Game in the center of the image mugging for the camera (well, if there was a camera that is).

The post had no other information describing the image, so naturally, the internet blew up with speculation, as the internet is wont to do. The possibilities were endless after all… well, maybe not endless, but the possibility that The Game would appear in the game (GTA V), and could in fact have a starring role in it certainly seemed to be highly likely.

It would not have been a huge shock after all, given The Game’s small role in GTA: San Andreas as Mark ‘B-Dup’ Wayne. The Game also made it clear back in November during an interview with Wired 96.5 that he had done some work with Rockstar on GTA V.

“They [Rockstar] called man, and we did a little bit of work with them,” he told Wired 96.5, in reference to the next game in the Grand Theft Auto series (GTA V). “Once you in a video game, you struck gold, man.”

Of course, ‘a little bit of work’ certainly wouldn’t appear to be the major role that the cover art style artwork was hinting at, and was in fact more likely to be a reprisal of his role as B-Dup in the new game, which would make plenty of sense, given the setting of Los Santos and the main character’s past as a gangster.


As you’d expect, all that feverish excitement slowing simmered back down to a tepid boil as it was revealed that the artwork is only a fanmade piece from a poster named streethustla at gtaforums.com, who created several similar looking pieces of work with different images, and was not an official artwork created by Rockstar.

What The Game’s actual involvement in GTA V will be is still up for continued speculation, but as stated, it does appear he will have a role in GTA V regardless of the misleading artwork. Whether that’s a reprisal of his role as B-Dup, a new role in the game, or something solely on the musical end of the spectrum, we can only guess.

In the end, this whole saga is nothing more than a cautionary tale about the perils of jumping to conclusions at the mere sight of some artwork on someone’s official Facebook page, which you would think would come with some sort of description as to the origins of the artwork to stop the internet from blowing up, and saving a lot of news outlets from looking rather silly in the process (yeah, we posted it), but…I digress (and must end this run-on sentence).

With or without The Game, GTA V will be one heck of a ride when it releases later this year. That we can be certain of.