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GTA Developer To Reveal New Project

Once again, the time for the quarterly earnings reports and calls to investors has come for Take-Two Interactive Software, parent company of Rockstar Games and also developer of the GTA franchise. Since usually these reports and calls are not intended for fans and consumers to see, they usually contain some info which otherwise doesn’t get out.


Given that the sales data reported has more of a financial purpose (obviously) rather than marketing and hype, it needs to be precise, even if it means including hints at news that is supposed to be kept under wraps. We previously reported on a similar call to investors detailing some “new and exciting” projects that Rockstar is working on, however those never saw the light of day at E3 like they were apparently supposed to.

The most recent call contained the usual reports of revenue and a breakdown of best sources and highest contributors. In spite of being three years old, GTA 5 continues to be one of the best sources of income for Take-Two. In fact, in the listings, it is mentioned separately from and before GTA Online. Total revenues went up from the past quarter, from $275.3 million to $311.6 million.


Revenue gained from digital sales is counted separately from that gained from the sale of physical media and merchandise, and the numbers show that while digital distribution is on the rise, brick and mortar is still the most common approach used by customers to get their product – and that somehow the actual game is still selling more than the microtransactions.

While it is understandable that a game at this level of fame will keep on gaining new players even three years after release, it is pretty amazing that copies are still selling as fast as they are. Microtransactions have become really popular among gamers in spite of what the vocal minority would have you believe.


We’ve reported that some time ago Shark Cards in GTA Online have amassed over half a billion in profits, which makes them among the best selling microtransactions in AAA games in history. Now, that’s a massive figure, which most games don’t hit throughout their lifetime.

Microtransactions in GTA Online allow players to purchase in-game currency, which can otherwise be earned through gameplay, giving the paying users no additional advantage. Granted, gaining large sums of cash in the game is difficult and time-consuming, but there are methods for optimal income.


Even so, physical game sales have Shark Cards beat, which surprised us more than a little. The cards fuel the massive playerbase of GTA Online in their drive towards getting the biggest and most luxurious goods the game, and are easily accessible for repeated purchase. Granted, many players who initially bought the first two versions of the game are likely to be upgrading to the enhanced edition now.

Battleborn, 2K’s answer to the recent surge in the popularity of hero-based competitive FPS-MOBA hybrids is also cited as a top contributor in both physical and digital sales, though Strauss Zelnick notes that the property has underperformed. We’ll hazard a guess and say that Blizzard’s insanely popular game in the same genre, Overwatch, has something to do with that.


The call also contained hints about the future for the company, such as the quasi-announcement that the console versions of XCOM 2 have been slightly delayed compared to their original release dates. The sequel to the critically acclaimed XCOM: Enemy Unknown and its expansion Enemy Within has been released in PC for some time now.

However the sentence pertaining to the ongoing projects by Rockstar was quite interesting. Zelnick said that the developer responsible for GTA is currently hard at work on a new game, or possibly even more than one. He also alluded to an announcement about these projects being made soon.

Rockstar Games also is hard at work on some exciting future projects that will be revealed soon

Prior to this year’s E3 convention, Zelnick was hyping up Rockstar’s presence at the show. After a few leaks and a bit of deductive work by fans, it was pretty clear that a third Red Dead game is in the works, and was supposed to be unveiled at the trade show. However, as a few people who are “in the know” and who have seen the rehearsals reported, the RD3 announcement included a shootout in a brothel, and Take-Two opted to pull the reveal due to the recent shooting incident in the USA.


Granted, no official word of said decision was ever published, so this is still unconfirmed. Even so, a new Red Dead game seems to be the logical choice. Take-Two has stated in the past that the company already controls too many individual IPs and don’t want to further burden themselves in that regard, so chances are one of the many well liked properties under Rockstar’s control is getting revived.

Naturally, the biggest swirl of speculation is around the fabled GTA 6, which is allegedly in development, though it only began recently. Countless fans are posting hopes, wishes and fears about the inevitable next installment of the legendary franchise. We are running our own article series evaluating cities as potential settings.


However, for several reasons, including a desire to avoid franchise fatigue, chances are the next Rockstar project won’t be GTA. Recently surfaced WIP screenshots seemed to be a level in the elusive PS3 exclusive Agent, which by now has obviously switched platform priorities if it hasn’t been canned.

Many Rockstar properties just don’t have the weight to warrant a revival, however a few core franchises like Manhunt, Midnight Club and Bully could all be continued with modern installments to great success.


However no game is as hotly requested as Red Dead 3. Erroneously referred to a “Red Dead Redemption 2” by many fans, the return to Rockstar’s take on the wild west would undoubtedly be met with massive success and popularity.

While Zelnick offered no concrete date for the official reveal of RD3 – or whatever Rockstar is working on – he did say soon, so chances are that we will see a trailer for it, even if its just a teaser, before the summer is over.


In the meantime, GTA Online is going strong with new content. The Stunt Race Creator was released this Tuesday alongside a new Adversary Mode. This large update had been hyped up for the whole month preceding, and marks yet another turning point in the history of the game.

However even with such a large release, the speculation about the future of Online cannot be quelled. A recent leak suggests that the game might be getting that Biker DLC that everyone has been wanting to see pretty much since the launch of the game.


Details about said DLC are sparse, but what little has been revealed seems to be true. This obviously set off the community on a massive speculative roll, with everyone theorizing left and right what this DLC will look like. We know that the special Biker missions will work in a similar way to VIP and CEO jobs do now.

Either way, be it the next big AAA project or just a GTA Online update, fans are eager to find out what is next for Rockstar Games.

Are you excited to see what the developers of GTA 5 are working on?

GTA Online Cunning Stunts Coming July 12

Rockstar has finally unveiled the next major GTA Online DLC, as well as its release date – which is thankfully almost here. Sometime after the slow trickle of content earlier this year (finally) ended, Rockstar posted a description of two upcoming major DLC packs for the game.


One of them was the recently released Further Adventures in Finance and Felony, which built upon the groundwork laid by Executives and Other Criminals late last year. Players could become powerful CEOs running a black market organisation, buying and selling contraband and getting rich in the process.

Finance and Felony added enough gameplay content to keep the community satisfied for a good long time, though it had its issues. Some players jumped head first into the largest investments, draining their bank accounts thinking they would turn a profit within hours. Griefers were causing damage worth millions in-game.


However, amid the issues which have since been solved thanks to a few guides, there was plenty of good. CEO work has offered an alternative to Heists for most effective money-making activity. The new gameplay has encouraged players to take law-enforcement into their own hands. Hackers have been cleared out from PC.

Even so, the GTA Online community being what it is, was already clamoring for Rockstar to release the next big thing. First assumed to be called “Stunt Ready”, the name of the big Content Creator overhaul was eventually confirmed as Cunning Stunts. The DLC promised to bring a motherload of new props to the Creator, add a ton of vehicles designed specifically with stunting in mind and, most importantly, to re-enable prop stacking (woo!).


Information beyond this was scarce all this time – no leaks occurred beyond the three cars that have already been released – so players were scratching their heads as to what is going on. Many assumed that due to the red-white-blue and starred tubes seen on the only promo image available at the time that the DLC will be out in time for Independence Day.

Instead, GTA Online celebrated the 4th of July by re-releasing the content of the Independence Day Special, making items such as the Musket, the Liberator monster truck, the Sovereign bike and many other customization items available for purchase once more.


Now, finally, the curtain has been pulled and the Cunning Stunts update has been officially revealed.

Be daring, defy gravity and punch your fears straight in the mouth with Cunning Stunts, a visually surreal and over-the-top evolution to racing in GTA Online, coming Tuesday, July 12th.

Based on the images, this DLC is what happens when GTA Online takes a look at those insane “parkour” race map videos, goes like “hey, that’s cool” and tries to replicate the experience while getting drunk on American beer.


A massive library of new props allow creative players to build massive, intricate race-tracks in the skies of Los Santos, filled with all kinds of twists, turns and loops. Wall-rides are the new norm, ramps are littered all over the place and vehicles of all manners will be jumping left and right.

The DLC will add a number of stock race tracks pre-built by Rockstar to allow players to instantly try out the new content and to put the new rides through their paces, but obviously the main draw here is the chance to put together all new race courses with the overhauled GTA Online Content Creator. Stunt enthusiasts will have more specialized tools and building blocks to work with when building challenging new courses.


Of course, you’re going to need something with which to traverse said new tracks – worry not, Rockstar has all the bases covered. The new DLC will add a ton of new vehicles, including supercars, sports cars and bikes. While none of these have been named or described, nor do we know exactly how many new cars will be added, Rockstar fans have already analysed the crap out of the trailer and came up with a preliminary list.

A new race-car with a rally-style going on will be released under the Obey manufacturer, based on the Audi Quattro Group B, featuring heavy use of decals and wheel-guards as distinctive features. There will be a new Lampadati car based on the Lancia Stratos Group 4 with a similar basic style going for it.


There will be a new supercar with an undetermined manufacturer based on the Mazda 787B with some unique front lights and a low spoiler. Another possible super, or maybe sports car will also be released with a more reserved design, based on the McLaren F1. Two more cars barely glimpsed in the trailer are in turn based on the Fiat/Abarth 500 and Lexus LF-A.

There is also seemingly a new variant of the Karin Rebel as well as three new bikes on offer, one of which looks something like a motocross bike and another which is more sturdier looking (I’m no bike expert…). There is currently no info on the prices of these vehicles either. Rockstar hasn’t verified whether these vehicles will only be usable in stunt races, or whether other vehicles can also be chosen, but our guesses are “no” and “yes” to those questions.

(Thanks to I_AM_STILL_A_IDIOT for the data [yes that’s his username, don’t say anything])


The description of the post also promises some appropriate attire for the new theme of the DLC, meaning you can outfit your GTA Online character to look like a real rally driver or professional racer. Seeing as we are getting a massive amount of vehicles in this update, chances are Rockstar will also be focusing on character customization quite a bit.

Since this update is essentially bringing new props and some new functionality to the Content Creator, there isn’t any new major game mechanic to take up development resources. As such, we can expect a motherload of character customization options, primarily in the face of clothing, as well as extensive vehicle customization.


A really cool addition to GTA Online would be adding an upgrade shop to the game similar to Benny’s Original Motorworks, except it would allow players to modify any vehicle in the game to be more suitable for professional racing and stunting. You could add rollcages, additional lights and all kinds of liveries.

A sponsorship system could also be implemented – the more brand liveries you slap on the vehicle, the less you need to pay in the end, since those companies pay you for the advertisement. A separate racer reputation system could be altered by your performance as a driver. The better your rep, the more publicity you get for companies, hence bigger discounts at the upgrade shop. This could also be further incentive to perform well in races. If you’re consistently in first place, companies will pay you for advertising, thus providing bigger payouts after winning a race job.


Of course, this is just wishful thinking at this point, as there is no sign of such a system being implemented. Chances are Cunning Stunts will bring alterations to the way races are managed in the game, but nothing as major.

Cunning Stunts, with all the vehicles, booster rings, insane jumps and races defying physics itself launches next Tuesday, 12th of July, on PC, Xbox One and PS4. Make sure to call in sick for that day *wink-wink*!


Which part of the all new Cunning Stunts GTA Online DLC are you most excited about? Is it the new vehicles, or the updated Content Creator?

GTA Online Power Play DLC Released

Yesterday’s unannounced GTA Online update which added a new car, free shirt and new discounts to the game has finally been unveiled by Rockstar on their Newswire. The update also includes a new Adversary Mode which wasn’t made available before the official reveal went up.


The update was noticed yesterday after Steam users saw the client update the game with a 55.2 MB patch. The small size first made players assume it was just a handful of tweaks, however some eagle-eyed players noticed that a new car has snuck into the game. A few discounts were also noticed, alongside a free T-shirt awarded to anyone who logged on.

The whole thing smelled like a weekly event with a tiny DLC attached, however no official announcement was posted about it. While updates going live before the Newswire post isn’t new, this was the longest time in between the two. The update was also updated (so meta) today with further content.


GTA Online has received yet another Adversary Mode, which is something of an amalgamation of existing game mechanics. Power Play is your typical team deathmatch spiced up with all kinds of crazy power-ups that hearken back to the heyday of competitive shooters. Big circular icons floating a few inches above ground will grant you various wacky advantages over the enemy.

Beasted will turn the user into the beast from Freemode Events, including all of the special powers; Zoned will activate bullet-time for all players; Doped will obscure the sight of enemies with a green haze; Raging will increase damage dealt and decrease damage taken for your whole team; Flipped will change the camera controls of the enemy team and scramble team chat and finally Dark will take your team off the radar.


Honestly, Flipped seems to be the most intuitive and interesting of all these power ups which really can mess with the enemy. While the power ups may make this Adversary Mode fun for a few rounds and good fodder for Youtube videos, we’re guessing it won’t hit the same status of being a classic like Slasher or Sumo.

GTA Online’s fascination with Adversary Modes has always been something of a double edged sword. The modes allow the developers to explore fun gameplay ideas that wouldn’t fit into the proper game and are simple enough to be churned out, however they are all plagued by low populations.


Rockstar hopes to boost the player base of Power Play by offering a week-long double RP and GTA $ promo on the new mode. Just jump into the event playlist and watch as the cash rewards roll in twice as fast. There are currently three maps available for this new Adversary Mode but you can expect more to come.

The new super car, which is not only the fastest but the most expensive ride in the game, has also finally been officially inaugurated. The car, as well as two others, were first leaked soon after the release of the Further Adventures in Finance and Felony update. Chances are Rockstar is going for another weekly release schedule for each car.


The new free t-shirt that is rewarded to anyone logging in to GTA Online while the event lasts is adorned with the Grotti logo, in celebration of the all new X80 Proto. This shirt was also released ahead of schedule, yesterday. There are some 50% discounts going for Valkyries, all Swift variants and the Toro, as well as a 33% markdown for all homing launchers to dissuade Hydra griefers.

Have you bought the new car yet? What are your impressions of the new Adversary Mode that has been added to GTA Online?

Rockstar At E3: What Happened?

While technically the actual E3 convention didn’t open its doors until today, the major press conferences have already run their course. EA, Ubisoft, Microsoft, Sony and finally Nintendo have all had their chance to shine, with some game publishers showing off their goods during the Microsoft and Sony conferences. VR was a big topic, as is the new version of the Xbox One. This E3 was particularly scarce on new IP, with most games either being expected installments of long running series or sequels to some popular games such as Titanfall 2 and Dishonored 2.


There were few surprises at the show, but much of the stuff shown off is pretty impressive nonetheless. Many “reveals” were actually leaked beforehand, or instead of announcements publishers decided to show off more footage of games we already knew were coming. Overall, this E3 felt more like something along the lines of Gamescom or PAX with few actual reveals.

However, one highly anticipated reveal hasn’t yet come to pass and one question still burns in the minds of gamers across the globe.

Where was Rockstar Games?


Take-Two Interactive did announce some time ago that the publisher would be present at the expo in a “major way“. This was later followed by a comment to investors that Rockstar was working on multiple “exciting” projects which would soon be revealed. Since the same call also confirmed that Rockstar won’t be releasing any new games until April 2017 at the latest, E3 seemed like the perfect place to show off their new stuff.

Add to this that 2K, the only other developer under the Take-Two umbrella, has already revealed all of their currently running projects, these comments were practically a confirmation that Rockstar would be owning E3. As it turns out, the only presence 2K had at E3 was showing off more gameplay from Mafia 3 as well as announcing the collector’s edition for the game.


Now, this is hardly what you would call a “major presence”. One game that we already knew about? No, there must be more. With the main press conferences over, this leaves the rest of the event, running until Thursday, for Rockstar to unveil their next project.

While it is rare for any big reveals to take place during the convention days, there have been examples of this in the past. Plus, deviating from the typical way things are done would perfectly fit Rockstar’s MO – maybe they’re just pulling everyone’s leg as a joke.

Naturally, since this is the internet, there has been a fair share of doomsaying going about. Some say that the presence of Take-Two was simply exaggerated, others say that Rockstar pulled out in the last minute. Some went even so far as to link the developer’s absence from E3 to the lawsuit going on with Leslie Benzies.

However with most of the convention still ahead of us, it is far too soon to cry wolf. Rockstar broke their recent string of proper, named weekly events by merely releasing three maps for their newest Adversary Mode, Trading Places, accompanied by some discounts. This “low-maintenance” attitude on the week of E3 probably indicates the company is dealing with something else.


Rockstar had a history of purposefully avoiding big gaming events in the past. They barely had a presence at Gamescom last year and they almost always skip E3 (they did announce the next-gen version of GTA V at an E3 event, though). However, if they were sent to E3 by Take-Two, they might just be messing with the status quo for fun, like we mentioned above.

Do you think Rockstar will show up at E3 at the last moment, or do you think they dropped out?

GTA Online: Further Adventures In Finance And Felony Announced

Rockstar, we know you’re coming up with these long names just to screw with our search engine optimization. You devil.

All jokes aside, Rockstar Games has officially announced the next major DLC update for GTA Online, along with a release date. The follow-up to last year’s magnificent Executives and Other Criminals DLC was teased not too long ago, along with the Stunt Ready DLC which will add a host of new vehicles designed specifically for stunting, as well as a whole overhaul of the Content Creator.


GTA Online players have been clamoring for a more substantial content update for quite some time now. 2016 has been characterized by one-off car releases and a few Adversary Modes. Lowriders: Custom Classics was the only update that had more than one addition, but even that focused on new cars being added to Benny’s.

Rockstar tried keeping the community satiated with an endless stream of back-to-back week-long events offering chances to earn double RP and GTA $, but the masses were not quieted by these attempts. Its not that anyone had anything against these events – but they’re no substitute for DLC.


Well, in any case, the pitchforks can finally go back into the barn – the next GTA Online DLC is just over a week away. Further Adventures in Finance and Felony will launch on the 7th of June.

Rockstar is making some grandiose claims as to the scale of Finance and Felony, calling it the “biggest and deepest” update GTA Onlne has ever seen. It is not only a “spiritual successor” to Executives – it is a direct continuation.


The top-dogs of the Los Santos criminal underworld – namely the VIPs – can get a chance to rise even higher in the city’s clandestine hierarchy. The new update will introduce a number of new properties – while also hopefully raising the property capacity – that can act as the HQ of your organisation.

The frame for Finance and Felony is jumping into the black-market dealings of the city by becoming a supplier and distributor of contraband items. The official description paints the new missions as forays to acquire or sell illegal goods while fighting off the police, rival criminals and other players as well.

Acquire a high-rise office and special warehouse properties to begin buying and selling a range of contraband across the city, all the while fighting the LSPD and the rest of the southern San Andreas criminal underworld for access to the rarest items and the biggest profits.

The update will also bring several new vehicles to the game. Of these, so far only one has been revealed. The Pegassi Reaper hypercar is one mean looking machine. While the stats of it have not been revealed, chances are we’re looking at the next fastest car in the game.


VIPs will rise to the level of CEO in this update. You will need to coordinate your employees running different jobs related to your personal criminal enterprise. As is with any company, efficiency will be of paramount importance, or other groups will leave you in the dust.

If Rockstar continues down this path of white-collar crime themed updates, we’ll probably have the chance to run for Mayor of Los Santos in the next DLC. There would only be one mayor per session, with a host of exclusive missions and jobs.


Hopefully Finance and Felony can recreate the success and fun-factor of Executives. The game really needs a shake-up. If the new HQs or some other addition falls into the price-range of the Yachts, Rockstar can expect another spike in Shark Card sales.

Which part of this major GTA Online DLC are you most excited about?

Rockstar Games Confirmed To Announce New Game

Some time ago, Take-Two Interactive made a statement about how the publisher is going to have a major presence at this year’s E3 event. Now, Take-Two has both 2K and Rockstar Games under their wing, however they didn’t specify which of the two would account for that “major presence”. 2K has been a regular presenter at E3 to some extent in the past, so that doesn’t warrant a special announcement. Plus, 2K has mostly bared its cards by now.


Even so, until now the fact that it’s going to be Rockstar that will show off some new game was mere suspicion. It was the logical choice, as they haven’t revealed any major project since the launch of GTA V a whole 3 years ago. Granted, they’ve released new ports of the game for newer consoles and PC, along with a steady stream of new DLC – but none of this would have taxed Rockstar’s resources.

An excerpt from a recent earnings report has finally officially confirmed that it is indeed Rockstar that will steal the show at E3 in Take-Two’s name. If there was any doubt until now whether or not Rockstar is working on any new games, there is none now.

Rockstar Games is ofcourse hard at work on some exciting future projects that will be revealed soon

Take-Two counted GTA 5 to be the greatest contributing factor of revenue in the past quarter, despite high-profile new releases such as XCOM 2 and NBA 2K16 also having been released in that period. It seems that the gift of Shark Cards keeps on giving, as an even larger portion of income was attributed to microtransactions, rivaled only by the DLC for the Borderlands franchise.

The developer of GTA 5 also has a number of other franchises to their name. Most popular of these is Red Dead, the latest installment of which, Redemption, has achieved immense success on the Xbox 360 and PS3. Other famous series include Manhunt and The Midnight Club.


Following the massive success of GTA 5, having brought in over $3 billion in profit, Rockstar could develop a hit AAA blockbuster from the fraction of that cash – seeing as the total budget of GTA 5 was “only” $265 million. Fans have been waiting for a new game to be developed by Rockstar for a good long time. The team displayed a high level of expertise with pretty much all of their projects, making the community excited as for what they might come up with next.

Based on a recent statement by Take-Two about how the company already owns too many IPs, the chances of seeing a beloved franchise return from the dead. Of course, there is the chance that Rockstar plans on revealing the next GTA game (which could easily be a spin-off, not necessarily GTA 6).


However, seeing as they plan to keep GTA Online’s current iteration active and profitable through 2020 at least, they probably won’t be releasing a new game in the franchise for a few years, making such an early announcement pointless. Much more likely, however, is that they will take a different franchise out of the freezer.

The most likely candidate is, of course, Red Dead. While the franchise was originally kicked off by Red Dead Revolver, which shared many gameplay mechanics with Redemption, but had fewer features. The franchise only achieved mainstream success with the release of Red Dead Redemption, which is to this day considered one of the best games of the previous console generation.


Fans have been pleading Rockstar for a PC port of the game pretty much since launch, alongside a sequel. However not so much as an off-hand mention of the franchise ever occurred from official sources. If Rockstar really is going to drop a bomb at E3, then its likely to be a new Red Dead game – let’s just hope it isn’t merely a Red Dead Remaster, because that would be Red Dead Regrettable.

Then again, they could release a remastered version of RDR alongside the new game, similar to the way the new Call of Duty is launching alongside a remastered version of the original Modern Warfare, also known as the last good CoD game. Hopefully Rockstar won’t make the same mistake of not selling it separately.


Should Take-Two opt to give the franchise a Red Dead Revival, chances are we’ll see an Online component developed for it too. Since the game is basically Grand Theft Horse, pulling the mechanics of GTA Online over a similar game with a different setting wouldn’t be hard. Let’s just hope Rockstar pulls up a solid internal server park by then and avoids this peer-to-peer nonsense.

While “projects” doesn’t exclude this from being the case, the formerly popular theory of Rockstar working on single-player DLC has been pretty much given up by the community following years of pleading and hoping only ever being answered by silence. Rockstar isn’t likely to spend immense resources on a product only a fraction of the community will buy when they can either work on a fresh, new game – or just make more GTA Online DLC to drive up Shark Card sales.


The popularity of GTA 5 may have pre-determined the nature of the games we will get from Rockstar in the future. The reason the possibility for another Red Dead game is so high because it is the franchise that is most likely to Red Dead Replicate the success of this massive blockbuster. After all, if a game is still the primary source of income for a massive AAA company five years after launch, you know it was doing something right.

Then again, if Take-Two and Rockstar decide to have their cake and eat it too, they might decide to make the next open-world wild-west gunslinger game Online-only with single player component. If this happens, they’ll probably have a Red Dead Revolt (okay, I’ll stop now) on their hands.


What franchise are you hoping to see revealed/revived by Rockstar at E3 this year? Do you want a classic to return, or would you be happy with the announcement of the next GTA game?

Rockstar Promises More GTA Online DLC

In the past, Rockstar typically kept any official word on GTA Online DLC private until the last possible moment before release (or upon release), meaning that players were reliant on leaks to get their info earlier. Now that players have been getting a bit restless following the pretty dry content we’ve gotten this year so far, Rockstar has decided that a change in policy is in order and got out ahead of this thing.


In their most recent post on the Newswire, the company has outlined their plans for GTA Online in the coming months – these plans include plenty of content-rich DLC. Of course, they’ve tried to make the three lowriders released in April seem shiny in context, but many players would prefer a bit of variety.

Rockstar has unveiled that their next big-scale update will be a continuation of what Executives and Other Criminals began last year. Executives is probably the biggest and most substantial GTA Online DLC since Heists, as well as pretty much the only update to ever introduce a method of getting cash as effective as Pacific Standard.


Executives vol.2 will take VIPs and their organisations to new criminal heights by adding all new missions for execs and bodyguards. The post highlights the phrase “Further Adventures in Finance and Felony” which could fit as the title of the DLC seeing as “Executives and Other Criminals” isn’t exactly short either. Then again, none of the leading letters were capitalized in the press release, so it could be just a slogan of some sort.

The description shows that Rockstar will be taking the concept behind the layered gameplay of the update to the extremes. New high-end properties will be added which will double as headquarters for your organisation. This suggests that they might work like heist planning rooms in regular properties, but for specific VIP assignments.


This also suggests that the new kind of VIP work that we’ll see will be on par with heists in terms of complexity, length and difficulty – if they don’t apex them. Seeing as regular VIP work currently available in GTA Online already gives players a viable alternative to heists for making money, these new jobs might end up being even more lucrative.

But what are these new jobs exactly? While Rockstar kept much of the details out of the post, but it seems that you’ll be running the black market from your pantry. While until now, on many occasions the stories of GTA games had players work for Black Market kingpins, for the first time we’ll be the ones giving the orders.


The new VIP properties will be where the goods will be stored and managed. Players will then need to arrange buyers for their illegal goods, re-stock through missions or raids and deliver the merchandise to the drop-off points in one piece. Undoubtedly other VIP players will act as rivals, adding to NPC enemies turning the fight to dominate the black market a PvP affair.

If Rockstar continues with the Executives line in the future, we might see players given the opportunity to fight themselves to the top of even the political food chain in Los Santos. This direction, especially with the upcoming update outlined above is a much more interesting path for DLCs than the lowriders ever were.


But wait.

There is more.

Rockstar has made note of how big the stunting subculture has become within the GTA Online community. Not only that, but it seems that they have heeded the complaints regarding recent changes to the official Rockstar Content Creator which prevents props to be stacked or even placed in close proximity.

Rockstar will introduce a massive overhaul to the Creator with the “Cunning Stunts” update, if that is the name at all. The prop library will be expanded with massive amounts of new entries. New vehicles geared especially for stunting will be added to the game. Many of the restrictions imposed on the Creator will be rolled back.


While the focus will be on stunting and racing, the overhaul to the creator will allow players to create exciting new jobs in any category in new ways. GTA Online has a very active custom job community, as proven by Rockstar’s frequent Newswire posts highlighting the best player-made missions.

To everyone’s joy, Rockstar also stated that they will keep adding newer Adversary Modes to GTA Online. The Modes have been getting some pretty harsh criticism from the community recently, much of it undeserved, but it seems this will not deter Rockstar from making them. The Modes aren’t poorly made or implemented, however they don’t pay too well. Since this is the internet, obviously the community will take one negative aspect of anything and blow it out of proportion.


As we’ve suspected, the newest Mode, In and Out, will be getting some new maps soon. The Adversary Mode was recently released and launched with three maps. It was also the last piece of content to be leaked. Seeing that there haven’t been any credible leaks since, it seems that Rockstar has implemented some kind of anti-data mining method and decided to take unveiling DLC plans into their own hands.

Rockstar will also be keeping up the never-ending stream of special event weeks which have been going back-to-back in the past months. These events will section out a specific aspect of GTA Online and shine the spotlight on it for 7 days, offering players opportunities to earn twice as much RP and cash with regular gameplay, as well as discounts and other promotions.


While unfortunately there has been no word on a much needed switch to a centralized server architecture, we’re hoping that if Rockstar puts full force behind GTA Online after these few months of downtime, we’ll witness an effective anti-hacking method implemented soon.

In that vein, Rockstar has also taken the words to express that they intend to continue improving the GTA Online experience for all of their players by listening to feedback. They once again highlight here how they will update the Creator in a way that allows for the stacking of props, as restricting that was one of the most controversial things they’ve done with the game.


However, the lack of any mention regarding a Biker themed update, in support of which countless GTA V fans united in a petition, is bound to break a few hearts and trample some hopes. Then again, if the follow-up to Executives and Other Criminals is as substantial as it promises, it likely entered production long ago, so for all we know Rockstar have slated the Biker DLC for later this year. Never lose hope!

The post made no mention of an ETA on the new content. Neither the Executives vol.2 nor Cunning Stunts has a projected release date. However, chances are we’ll see one of them before May ends. Our guess is that next week, In and Out will get its new maps, leaving the last week of May open for a big DLC drop. Either that, or Rockstar will kick off June and the Summer with a heavy hitter instead.

Which of these newly announced GTA Online updates are you looking forward to the most? Is it the new Executive themed DLC, or are you more of a stuntman?

GTA Online’s New Event Reveals Adversary Mode

While it’s not the reveal of a big DLC update, it’s something: Rockstar has unveiled their next event week, which also happens to coincide with the release of GTA Online’s next Adversary Mode. The previously leaked (guess it was correct after all) name for it seems to have been accurate and in keeping with the innuendo theme of last month’s Inch By Inch.


While we thought so up until now as well, dismissing the previous leaks of this mode as misinterpretations of the new maps for Inch By Inch, now we can truly and accurately say that there is no more leaked content yet to be released. For the first time in months, the future is truly unknowable.

Of course, players are already speculating and wishing for the features of the next GTA Online update. The most popular idea is that of a Biker themed DLC. The idea has gained so much traction over the months that there is an entire movement with a petition going on to convince Rockstar to get it done and release it.


While we don’t know anything about the next “big” DLC, Rockstar has finally unveiled the new game-mode of the upcoming small-scale update. The devs have really been hot on the idea of Adversary Modes in the past few months, with the all new “In And Out” adding to that craze early next month.

The humorously named (again) Adversary Mode will become available in GTA Online on the 3rd of May. Rockstar describes In And Out as a new twist on regular Capture game-mechanics. A team of nimble but vulnerable attackers must steal not one but 8 packages from the heavily armed defending team in the time limit.


The Mode promises a more serious tactical aspect being introduced to GTA Online, which it lacked until now. While many other modes and Heists especially required an extremely high level of team coordination and communication, the setup of In And Out will ensure the failure of any team that doesn’t plan ahead.

In and Out will launch with three maps to boot. If we take previous Adversary Modes such as Inch By Inch as an example, chances are that there will be more maps added in a future GTA Online update.


No Adversary Mode announcement can go without a sweet little double RP and GTA $ event week these days and this case is no different. Rockstar is offering a number of discounts alongside select opportunities to earn some extra cash. The event will last until the 5th of May.

Of course, since we are celebrating the release of a new mode here, the focus for the double payouts will be Adversary Modes. Rockstar has put together a rotating event playlist of the most popular modes.


Through the 30th, Hunting Pack, Relay and Offense Defense will grant double rewards, followed by Hasta La Vista, Every Bullet Counts and Keep the Pace through the 2nd.

Following the release of In And Out on the 3rd, the last playlist running till the end of the event will provide double rewards on all three maps of the new mode.

All GTA Online events need their discounts and there are plenty of them this time around. Ammu-Nation is slashing the prices of grenades and sticky bombs by 20%, Assault Rifle mods and Combat MGs by 25% and SMG Ammo by 50%.


The new Adversary Mode is probably only here to tide us over until the next big GTA Online DLC is revealed.

Are you hyped for In And Out, or are you more eager to see what the next GTA Online update will be about?

GTA Online’s Last April Lowrider Revealed

Based on the previous two in the queue, this new GTA Online event and update announcement is a surprise to no-one. Some time ago an alleged release schedule for April’s DLC was leaked and the releases since have not only confirmed the dates, but the content too. With the third lowrider closing the list of the releases, the second sports themed Adversary Mode hasn’t been revealed yet, meaning the guys at Rockstar still have something in store for the last week of April (those of you who also have their exams in May, kiss those good grades goodbye!).


Rockstar’s recent tendency to release smaller drips of content more frequently have given some players the idea that they’re working up to something big. Whether we’re looking at another large-scale update like Executives and Other Criminals, possibly some single player content or maybe a whole new game announcement is anyone’s guess.

In the mean time however, we’ll have to make do with yet another fan favorite ride making its way to Benny’s Original Motorworks with some sweet new customization options. The Sabre Custom is GTA Online’s newest lowrider – a return to form after the slight deviation of the Minivan, a rather unusual choice for a lowrider. The Sabre fits the general portfolio of your usual lowriders pretty well, while managing to add a sporty spin to it.


The Sabre Custom will be made available on the 19th, next Tuesday – the same day each other April lowrider hit the game. The cars will be available for purchase from Benny’s Original Motorworks directly, however you can also take the base rides to the special garage for an upgrade. If you’ve been playing GTA Online for a while, you’ll know that this will cost you quite a bit.

A beauty like the Sabre Custom deserves a place in your garage – but what do you do if you don’t have enough space to store it? Instead of dumping one of your other beloved wheels, you could take advantage of the 20% discount on all properties, including standalone garages. Of course, this isn’t too much consolation for those of you who already own the maximum number of properties.



With new cars being the name of the game this month, comment sections under GTA Online news posts are usually dominated by requests for an increase in property owning limit. This number has already been increased several times over the course of the years via various DLCs.

Depending on whether or not Rockstar wants to roll with the Lowriders theme in the future – though a breath of fresh air would be nice – allowing players to own more properties might be a prompt decision.


In the mean time, this event will also help you fill the wardrobe of your new home(s). Various clothes, as well as other character customization items like hairdos and tattoos will be discounted by varying percentages, with 50% being the biggest rebate on offer.

Rockstar is also giving players incentive to take their new lowriders out for a spin – double RP will be awarded throughout the event for impromptu races, having a mate or two tagging along on the backseat or by playing the special Event Race playlist. The more the merrier, as the saying goes – the RP multiplier will go up depending on how many of you are riding along.


The double RP event playlist will once again rotate between three sub-types, which this time around are Super Car Racing through the 17th, Lowrider street races through the 19th and finally mixed road races until the end of the event, on the 21st.

There are some other useful bonuses this week as well. Namely, all Mechanic services will be completely free during the course of the event. No fees for saving your ass – and vehicle – while out on the road if the shit hits the fan, which, in GTA Online, it often does.


Finally, in what will probably turn out to be the most lucrative promotion for Rockstar in this event, Shark Cards will now provide more in-game currency for the same amount of cash. Just like the previous Shark Card promo, the larger the card the larger the bonus. The Bull Shark gives you +15%, the Great White comes with +30%, the Whale Shark with +%35 and finally, in the most impressive promo, the Megalodon adds 50% for free.

That means you’ll get 12 million instead 8 million – a massive difference when talking about GTA $. It’s this promo that pushes the Megalodon into the price range of the biggest and most expensive Yacht in GTA Online with enough cash to spare for two lowriders.  Either that, or you can stack up on the bonus cash for use in future DLC. If you’re ever going to buy a Shark Card, now is the time.

Which part of this GTA Online event are you most looking forward to? The new lowrider or the Shark Card promotion?

GTA Online’s First New Lowrider Revealed

After weeks of rumors, leaks and speculation, we’ve finally gotten the first official word on GTA Online’s April content updates. It seems that the release dates that were recently posted by a GTA V leaker turned out to be true – as well as the release schedule plan Rockstar was rumored to be adopting for April.


Recently, the Lowriders: Custom Classics DLC was released for GTA Online, containing two new weapons, several new character customization items and most importantly, three new lowrider cars to be bought and upgraded at Benny’s Original Motorworks, first introduced in the Lowriders DLC last year. This wasn’t the first time Benny’s got new vehicles either – a smaller update recently added the Bravado Banshee and Karin Sultan to the list of rides serviced at the garage.

The Custom Classics DLC game files were swiftly scoured through by data-miners looking for clues as to what the future holds for GTA Online – and they uncovered plenty. There were three other lowrider vehicles in the files which weren’t available in-game yet, as well as plenty of info regarding future Adversary Modes.


It was revealed that the Minivan, the Sabre and the Tornado will be making their way to Benny’s at some point, accompanied by new sports themed Adversary Modes coming to GTA Online. Based on the models, the Adversary Modes will be based on football. They have particularly ridiculous names such as “Inch by Inch” and “In and Out”.


Rockstar finally gave an official announcement via social media posts today about the upcoming content. They have revealed that the Declasse Tornado will be making its way to Benny’s Original Motorworks next Tuesday, April 5th. This is just the first of three such new lowriders to come, with another two soon to follow.


If Rockstar does end up going with the weekly DLC release schedule as rumored, it would only seem to reinforce the fan theory that Rockstar is drip-feeding players with a steady stream of small content to keep the community satisfied. We might not learn what they are trying to keep under wraps this way until E3 2016 comes along, where based on an announcement by Take-Two, Rockstar will have something big to reveal.

In the meantime, new lowriders and Adversary Modes with intermittent week-long double RP and GTA$ events will need to be enough to keep us going.

Which of the three new lowriders coming to GTA Online are you looking forward to the most?